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interiors, exterior environments, vehicles and other objects from different perspectives and in a variety of locations. Prerequisite(s): SEQA 202.


SEQA 326 Conceptual Maquette Design Through the manipulation of various sculptural materi- als, this course introduces students to the process of designing maquette characters for 3-D rendering. The students learn to work with diverse types of character designs, styles, proportions and genres. They study classical and contemporary sculptural techniques and subsequently learn to utilize the various working meth- ods described. Prerequisite(s): SEQA 224.


SEQA 337 Fantasy Illustrations In this course, students produce a variety of projects beyond panel-to-panel comics formats, incorporating fantasy or science fiction themes and comics-related subjects. Prerequisite(s): SEQA 277.


SEQA 340 Superhero Comics This course showcases the art of drawing superheroes. Students are introduced to techniques for making characters dynamic and pages exciting through the use of camera angles, page layout and perspective. These techniques help students pace stories and choose views that best accentuate the characters’ heroic abilities. Prerequisite(s): SEQA 277, SEQA 325.


SEQA 344 Advanced Writing for Comics This nonstudio course builds upon content from Comic Book Scripting. Particular emphasis is placed on problems posed in scripting for longer works, such as graphic novels. Prerequisite(s): SEQA 244.


SEQA 345 Figure Drawing for Sequential Art This course focuses on the basic form, anatomy and gesture of key human elements that are essential in creating effective sequential art. Aided by a thorough understanding of anatomy, students refine render- ing techniques and construct 3-D representations. Prerequisite(s): SEQA 202.


SEQA 352 Constructive Human Anatomy for Sequential Art In this course, students gain a thorough working knowledge of the form and dynamics of the human body through applied sculptural, observational and rendering techniques. Specific attention is paid to how these techniques can be applied to visual storytelling. Prerequisite(s): SEQA 202.


SEQA 354 Speed Sketching for Sequential Art This course focuses on improving the students’ ability to execute a drawing of a reasonable likeness of an original or imagined subject in a limited amount of time. Sketches will continue to be used to build com- plex drawings and will be applied to storytelling for sequential art. Prerequisite(s): SEQA 202.


SEQA 360 Mini-comics Concentrating on skills associated with printing, book- binding and packaging, students develop a variety of mini-comics that showcase their sequential art in the form of handmade publications. Prerequisite(s): SEQA 215.


SEQA 362 Constructive Anatomy for Drawing the Hands and Feet A thorough working knowledge of the form and dynamics of the human hand and foot is given to the student through a complete exploration of sculp- tural écorché, analytical drawing and lecture. Draw- ing and sculpting from the live model is included along with course specific anatomical investigation. Prerequisite(s): SEQA 202.


SEQA 377 Constructive Head Drawing A thorough working knowledge of the form and dynamics of the human head is given to the student through a complete exploration of sculptural écorché, analytical drawing and lecture. Drawing and sculpting from the live model is included along with course- specific anatomical investigation. Prerequisite(s): SEQA 202.


SEQA 380 Online Comics Digital delivery and the empowerment of the indepen- dent creator are achieved by creating marketable, well- branded Web-comic sites that demonstrate intelligent formal use of the medium. Students gain skills neces- sary for site construction and promotion while learning the artistic history of the genre. Prerequisite(s): CMPA 100 or CMPA 110, SEQA 224, SEQA 277.


SEQA 382 Visual Storytelling I Developing graphic storytelling skills and the craft of penciling comic book pages, students in this course learn page layout, panel design, and work with scripts while penciling traditional panel-to-panel sequential art. Prerequisite(s): SEQA 215, SEQA 244.


SEQA 383 The Pitch Students learn how to create and present a proposal or “pitch” for development as a graphic novel, comic book series, film or television project. Emphasis is placed on creating stories, characters and settings that will be used in an extended narrative and culminate in a presentation bible. Prerequisite(s): SEQA 224.


SEQA 386 Hand Lettering and Typography for Comics Through lectures, demonstrations and studio work, students are introduced to the tradition of handlet- tering and typography in sequential art. The use of word and image in service to a narrative is explored as the students practice conventional and contemporary techniques. Emphasis is placed on skill-building and practical application. Prerequisite(s): SEQA 215.


SEQA 388 Constructive Animal Anatomy for Creature Design Through direct observation, sculptural écorché, analyti- cal drawing, lecture, and action analysis, students will develop a thorough working knowledge of the form and dynamics of animals. This body of knowledge will be applied to the understanding of creatures that inhabit the fantasy worlds in comic books, video games and movies, which will enable each student to develop an animal or creature/character of their own creation. Prerequisite(s): SEQA 382.


SEQA 394 Advanced Inking Techniques This course engages students in the professional practices of comic arts inking. Proficiency of method and application of media are stressed through a wide variety of inking techniques. Students integrate various forms of inking applications into the graphic narrative in support of developing a personal direction and style. Prerequisite(s): SEQA 325.


SEQA 401 Sequential Art in Tokyo, Japan Through visits to studios, galleries and publishing com- panies in Tokyo, Japan, this course investigates the art and business of sequential art in that country. Students visit and consult with various professional cartoonists and comic book companies. The production compo- nent of the medium, as it exists today in Japan, also are observed in detail. Prerequisite(s): SEQA 224.


SEQA 405 Visual Storytelling II Continuing to develop the skills introduced in Visual Storytelling I, students herein explore the integral relationship between pencils and inks while honing their visual storytelling skills. Prerequisite(s): SEQA 382.


SEQA 410 Sequential Art Senior Project Incorporating various skills, including storytelling, scripting, drawing techniques, and working with vari- ous materials and media, students produce sequential art suitable for publication or for incorporation into a portfolio of professional quality work. This course is a culmination of the undergraduate sequential art cur- riculum. Prerequisite(s): SEQA 277, SEQA 405.


SEQA 411 Advanced Conceptual Illustration Using characters, environment and technology estab- lished in previous coursework, students continue to develop their individual creations as well as work on collaborative projects. An increased focus is placed on developing a professional, cohesive portfolio. Prerequisite(s): SEQA 311.


SEQA 419 Sequential Picture Books for Children In this course, students create artwork for children’s books in which the picture primarily tells the story. Students have the option of generating original story ideas or adapting existing works of children’s literature. Prerequisite(s): SEQA 382.


SEQA 420 Alternative and/or Experimental Comics This studio course allows students to explore the history, theory and practice of alternative comics. Students may discover how alternative approaches and markets are relevant to their practices. Students are encouraged to discover a unique voice in their writing and visual execution. Prerequisite(s): SEQA 382.


SEQA 424 Manga Comics Japanese Manga is an immensely popular genre of comics. This course explores the two definitive elements of manga: visual style and unique sto- rytelling. Students learn to recognize and adapt Japanese influences into their own sequential artwork. Prerequisite(s): SEQA 382.


SEQA 427 Electronic Cover Illustration for Comics This course provides an opportunity for students to generate ideas and execute concepts for comic book covers. Emphasis is placed on storytelling and design. Covers for sequential art publications are created using both electronic and traditional means. Prerequisite(s): SEQA 277.


SEQA 430 Advanced Manga Focusing on the creation of a complete short story in the manga (Japanese comics) format and style, students in this class will be expected to create a self- contained narrative featuring 15-20 pages of finished art. The course will be augmented with in-class cri- tiques, presentations, and lectures purposed toward an in-depth development of a signature style within this unique format. Prerequisite(s): SEQA 244, SEQA 424.


SEQA 445 Professional Production: Concept Art As an advanced production class, students gain experi- ence on professional practices and procedures used by major game studios. Students work with workbooks, style sheets and reference materials provided by a major game design studio. Students build art assets required for in-game placement in a commercial game title, which feed directly into the studio’s production pipeline. This is a collaborative effort between the professional studio and students. Faculty and studio representatives will schedule and review student work. Prerequisite(s): SEQA 325, by permission of the department chair.


SEQA 451 Sequential Arts Seminar This course investigates, specifically, the art and busi- ness of sequential art with visits to studios, galleries and publishing companies. Various professional car- toonists and comic book companies, and editors, will be visited and consulted during our stay.


SEQA 460 Digital Portfolio Students showcase their work through the develop- ment of sample reels and an interactive portfolio. Existing projects are expanded through the addition of music, interactivity and timing provided by the digital realm. Prerequisite(s): SEQA 277.


Sequential Art (Graduate)


SEQA 501 Drawing Strategies for Sequential Art Fresh approaches to imagery and the power to manip- ulate images between the observed world and the realm of imagination are vital to the success of any sequential artist. The sequential artist should also understand how style relates to these critical narrative skills. Imaginative visual interpretations of observed characters, places and events are key elements in visual storytelling. This course fosters these essential skills while helping students discover a personal approach to cartooning.


SEQA 502 Visual Story Development This course reinforces graduate-level skills in creating visual narrative for students entering the graduate program in sequential art. All sequential art begins with


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