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explore the actualization of these ideas in a variety of performance media. Prerequisite(s): PROD 724 or PROD 726 or PROD 727.


PROD 770 Professional Development in Production Design This course provides students the necessary knowl- edge, tools and portfolio required for careers in the field of production design. Students evaluate current and future trends of the industry. Emphasis is placed on the essentials of portfolio work and presentation, as well as the development of a business/career plan. Professional contacts are researched and developed. Prerequisite(s): PROD 762.vsfx


PROD 771 Production Design Studio III: Costume Design The third studio course emphasizes the continued development of skills needed to produce larger and more complex costume design projects. In-depth involvement with production concepts and solutions through lecture and critique are required. It includes the intensive study of patterning and construction techniques, predominantly for periods prior to the twentieth century. Demonstrations and discussion lead to methods suitable for modern theatrical productions. Prerequisite(s): PROD 745, PROD 762.


PROD 772 Production Design Studio III: Lighting Design The third studio course emphasizes the study of lighting design in a variety of genres: entertainment design, industrial lighting, architectural lighting, art installations, television and film. Advanced lighting technology is integrated into the design process. Proj- ects include hands-on lab work and theoretical designs that integrate a process for working with professional companies. Emphasis also is placed on developing projects appropriate to a professional design portfolio. Prerequisite(s): PROD 745, PROD 762.


PROD 775 Production Design Studio III: Scenic Design This studio course requires a full presentation materials package (sketches, drafting, renderings, and painter’s elevations) for a single “complex” production that requires serious scenery shifting and multiple looks. This project, usually an opera or musical theatre, cul- minates in the completion of fully articulated package of presentation materials. It includes model-making that explores the various construction techniques and materials used in several performance media. Prerequisite(s): PROD 745, PROD 762.


PROD 780 Special Topics in Production Design The topic of this course varies from quarter to quarter and focuses on diverse issues in the field of production design. The course gives graduate students the oppor- tunity to pursue projects of interest related to these particular issues. Faculty, course content and prereq- uisites vary each time the course is offered. The course may include lectures, discussions, individual projects and critiques, depending on the nature of the topic.


PROD 790 Production Design M.F.A. Thesis The production design thesis is the culmination of the sum total of all work, learning and growth by the student over the course of study. The thesis consists of both a visual and written component.


Psychology (Undergraduate)


PSYC 101 Introduction to Psychology This course provides an overview of the scientific study of behavior, mental processes, inter- and intra- personal relationships, emotions, motivations, personal development, personality, self, learning, perception and abnormal psychology. Students are introduced to the many different trends and theories of psychology. Classes focus on developing critical thinking skills.


PSYC 126 A Psychology of Self This course explores various psychological theories and methods designed to facilitate an understanding of self and self in relation to others, moving beyond the general applications addressed in Introduction to Psychology.


PSYC 260 Creative Thinking Theories and Processes Designed for students across all majors, this course provides students with an understanding of creative thinking as a psychological process and with skills for enhancing individual creative thinking and for pro- moting creative collaboration. Special attention will be given to situational factors that either support or diminish creative thinking. Students will examine their own creative thinking processes and that of other artists in their field.


PSYC 280 Psychology of Group Processes This course is an introduction to the psychology of group processes, dynamics and functions from a scientific and experiential/hands-on perspective. Topics include group formation, leadership, produc- tivity, motivation, norms, roles, conflict management, problem solving and decision making. Concepts are applied to a variety of groups, including work/business, athletic, social and educational groups. Prerequisite(s): PSYC 101.


PSYC 325 Psychology of Mass Media A variety of theories and methodologies are used in this course to investigate the effect of mass media on the citizens of today’s global communities. Students study the types, techniques and effects of mass media on behavior, emotions and thoughts of individuals. Special emphasis is given to the media’s coverage of world events, and how the techniques of persua- sion are used to shape and create values and mores. Prerequisite(s): PSYC 101.


Psychology (Graduate)


PSYC 733 Organizational Behavior This course provides an overview of key organizational and behavioral concepts that underline effective man- agement practice in private and public sector organi- zations around the world. Comparative management systems are examined in terms of global applications. Special attention is given to defining and interpreting cross-cultural differences and influences.


School of Communication Arts (Undergraduate)


SCOM 490 Directed Collaborations Under the supervision of a faculty member, students from a variety of disciplines will be presented with unique projects. Using traditional and digital tools for practical problem solving, students will create work that will be produced for the “client.” Cooperative learning, client relationships and teamwork will be some of many components within this project-driven studio environment. Prerequisite(s): By permission of the department chair.


Sculpture (Undergraduate)


SCPT 110 Beginning Sculptural Practices I A thorough understanding of basic forming techniques is essential to the creation of sculpture. This course provides an introduction to forming with wood and metal. Emphasis is on acquiring technical skill and learning the safe and appropriate use of tools and materials. Study also addresses the impact of material and technique upon form and content. Historical and contemporary forming in wood and metal provide a theoretical basis for the studio work. Prerequisite(s): DSGN 102.


SCPT 115 Beginning Sculptural Practices II The use of malleable materials and forming processes has a long tradition in sculpture and remains vital today. In part II of this sequence, students will develop technical skill in forming a variety of soft media. Study includes an introduction to modeling and mold making and explorations into nontraditional media and form- ing processes. Students will learn how their choice of material and process affect the physical, conceptual and psychological aspects of their work. The study of historical and contemporary practice provides a theoretical basis for the studio work. Prerequisite(s): DSGN 102.


SCPT 203 Additive and Subtractive Sculptural Processes This course addresses processes for working in sub- tractive and additive methods of sculpture. Students learn traditional subtractive techniques using manual tools, including pointing, blocking, surfacing and finishing processes. The additive process is presented through techniques of fabrication and assemblage in a variety of materials including wood, found objects and mixed media. Prerequisite(s): DSGN 102.


SCPT 204 Moldmaking and Casting Sculptural Processes The practical aspects of mold making and casting from molds, including mold construction in a variety of materials and techniques, are presented in this course. Students learn usage and applications of waste, slump, piece and rubber molds. Casting processes are conducted in a variety of materials, such as plastics, cast concrete/synthetic stone, metal and glass, as well as less traditional casting media. Prerequisite(s): DSGN 102.


SCPT 205 Figure Modeling in Clay and Plaster Students explore traditional materials and processes for figurative sculpture using a live model. Emphasis is placed on traditional additive and casting methods of working. Slide presentations, critiques and instruction in the safe, appropriate use of tools augment studio work. Prerequisite(s): DSGN 102.


SCPT 210 Introduction to Woodcarving This course introduces students to subtractive meth- ods of carving wood. Students learn basic techniques and principles of carving, as well as safe tool use techniques. The course combines discussion and consideration of figurative and nonfigurative forms. Prerequisite(s): DSGN 102.


SCPT 212 Introduction to Forging Forging metal has been an integral part of sculpture throughout time. Students in this course learn the basic skills needed to successfully manipulate metal through the forging process. An understanding and application of safe tool usage will be examined. Students will also be introduced to the historical and contemporary con- texts of forging. Prerequisite(s): DSGN 102.


SCPT 225 Introduction to Sculptural Processes: Warm Glass Students in this course learn to manipulate glass with hand and power tools. They also use available slump- ing and fusing technologies with digitally controlled glass and annealing kilns to explore the medium and its conceptual applications. Prerequisite(s): DSGN 102.


SCPT 230 Stone Carving Students are introduced to the traditional techniques involved in carving stone and are expected to learn the safe, appropriate use and care of tools. Studio activi- ties include the use of drawing as an ideation tool and the creation of maquettes as a tool to understand the development of form. Lectures, discussions, reading assignments and independent research complement studio work and develop conceptualization skills. Prerequisite(s): DSGN 102.


SCPT 240 Introduction to Proposals, Maquettes and Models Maquettes, models and 2-D support materials are an important part of sculpture as well as public art. This course will focus on the technical application and construction of support material used in proposing successful projects. Students will learn a variety of hands-on skills and techniques to clearly communicate developed concepts in a visual context. Prerequisite(s): DSGN 102.


SCPT 250 Digital Applications in Sculpture I This course explores the relationship between digital tools and sculptural practice. Lectures and hands-on activities are supplemented by 2-D vector based pro- grams, digital photography software and 3-D modeling programs. Students learn how to use the computer as a design tool for sculpture and to prepare files for various outputs. Prerequisite(s): DSGN 102, CMPA 100 or CMPA 110 or ELDS 225.


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