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Media BA (Hons) Computer and Video Games


What’s it about?


The dynamic world of computer and video game production is rapidly changing. This programme provides you with the academic, theoretical and practical training in the production of computer and video games that will prepare you for a career in this industry.


What will I learn?


Year 1 takes you through the 2D and 3D art and design processes and technical fundamentals of programming as well as looking into the use of sound and music. You will also learn how to design a computer game by designing and developing levels, characters, narrative, as well as 2D/3D content creation. More theoretical modules cover the historical a nd social issues surrounding video games, along with project management specific to the industry.


Year 2 core modules build on your project management and level design skills as well as looking at game technology and narrative design. Optional modules allow you to specialise further in the other areas covered in year 1.


In year 3 you will learn about patents, copyrights and other means of legal protection as well as the economics and structure of the industry. You will also work as part of a team to produce a prototype game and undertake an individual portfolio (chosen from Programming; Art and Graphics; Sound and Music; Design). A dissertation is also written in the final year detailing an aspect of the video game industry.


How will I learn? Teaching is delivered through a combination of lectures, seminars, tutorials and workshops.


Students will be well placed to take advantage of the opportunities presented by MediaCityUK.


Where can I get a job?


The modules you take during this programme are designed to prepare you to specialise in certain areas of game production through the selection of options taken in your second year, your role in the team project and your individual portfolio.


Graduates go on to work as programmers, 3D artists, level designers, and a variety of other positions in the games industry working for companies such as Sony, Travellers Tales and Evolution Studios.


3 good reasons to study this programme at Salford


• Study computer and video game design, production and management, taught by staff with industry experience


• Based at MediaCityUK from 2011


• Supported by the European Leisure Software Publishers’ Association (ELSPA), and has International Game Developers Association (IGDA) involvement


Typical entry requirements 260 UCAS points


Specific requirements: You should be able to demonstrate a high level of familiarity with a range of computer and/or video games as well as some expertise in at least one of the following areas: project management; programming; art and graphics; game design; sound and music; marketing; or technology


We encourage applications from students with equivalent qualifications and recognise experience of adult learners see page 27 for further details


www.salford.ac.uk/course-finder has a full list of entry requirements


Programme details


Duration: Three years full-time


Average teaching contact time: 12 hours per week


Assessment: Throughout the programme by both practical and theoretical coursework and exams.


Programme code/s: G470


Employment and/or further study


87% of Media, Music and Performance graduates go on to employment and/or further study within six months of graduating


Further details from Course Enquiries Service +44 (0)161 295 4545 course-enquiries@salford.ac.uk


PLACEMENT YEAR


PART TIME


STUDY OVERSEAS


MediaCityUK INTERNATIONAL FOUNDATION YEAR MEDIACITYUK GLOBAL PLACEMENT BURSARY


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www.smmp.salford.ac.uk


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