This page contains a Flash digital edition of a book.
Trans RINA, Vol 156, Part C1, Intl J Marine Design, Jan -Dec2014


Figure 3: mock-up of a strategy board game on a white board with the goal of exploring fundamental questions early in the design process: where are we now, who is involved, how can we work together, what happens next and how does this link to the other steps?


board, which is a common feature in most meeting rooms where such decisions are usually made (touch-point). It could also be used on a table, like a traditional board game played among friends. This tool has the advantage of being very easy to use (no technology required), it is portable, modular and interactive, and it is easily integrated with the spread sheets commonly used by ship designers in early assessments of the merits (for instance cost-benefit) of different design decisions


4.2


DESIGNING FOR TOUCH-POINTS: GENERAL ARRANGEMENT DRAWING


As explained in section 2.1.b, touch-points are where actors meet (physically or not) to make decisions. Future research will assess which touch-points are most common in design processes, and how to design for these, so that they can facilitate decision-making. During the interviews carried out for this preliminary research, one interviewee remarked that “when talking about design, at some point a ship drawing has to be put on the table to have a constructive discussion” [22]. Therefore, one proposition we are making is to use a General Arrangement (GA) drawing as a touch-point, because, by nature, a GA drawing reflects the general arrangement of a ship,


which “significantly impacts overall


characteristics”, but “research into and use of modern computer methods in developing and exploring general arrangements in preliminary ship design has lagged behind other fields such as hydrodynamics“[23]. In this sense, a GA drawing is a “map of a territory”, displaying fundamental information on the basic elements of the ship (hull shape, machinery and steering, bridge systems, cargo holds layout) that experts from different disciplines can use to explain their respective roles, and assess how they can interact together; this is why the proposed strategy board game


in Figure 3 resembles a GA


drawing. In addition, a GA drawing provides traceability information: the date of the drawing, its author, who approved it and when. Finally, it is again a low-tech solution (2D paper drawing) very commonly used by designers, and all the other actors throughout the entire life of the ship. One could think of using a GA drawing as a template for communicating the advancement of the design, by superimposing the different iterations of the design on top of each other, with the ability to go back and forth in time, so that the full design process can be documented (e.g. in a time-lapse fashion), and design variations can be ordered in “branches” when it comes to making a decision to depart from a standard design to use a more customised design, which is a highly strategic question both for the future owner of the ship and the


C-34


©2014: The Royal Institution of Naval Architects


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102  |  Page 103  |  Page 104  |  Page 105  |  Page 106  |  Page 107  |  Page 108  |  Page 109  |  Page 110  |  Page 111  |  Page 112  |  Page 113  |  Page 114  |  Page 115  |  Page 116  |  Page 117  |  Page 118  |  Page 119  |  Page 120  |  Page 121  |  Page 122  |  Page 123  |  Page 124  |  Page 125  |  Page 126  |  Page 127  |  Page 128  |  Page 129  |  Page 130  |  Page 131  |  Page 132  |  Page 133  |  Page 134  |  Page 135  |  Page 136  |  Page 137  |  Page 138  |  Page 139  |  Page 140  |  Page 141  |  Page 142  |  Page 143  |  Page 144  |  Page 145  |  Page 146  |  Page 147  |  Page 148  |  Page 149  |  Page 150  |  Page 151  |  Page 152  |  Page 153  |  Page 154  |  Page 155  |  Page 156  |  Page 157  |  Page 158  |  Page 159  |  Page 160  |  Page 161  |  Page 162  |  Page 163  |  Page 164  |  Page 165  |  Page 166  |  Page 167  |  Page 168  |  Page 169  |  Page 170  |  Page 171  |  Page 172  |  Page 173  |  Page 174  |  Page 175  |  Page 176  |  Page 177  |  Page 178  |  Page 179  |  Page 180  |  Page 181  |  Page 182  |  Page 183  |  Page 184  |  Page 185  |  Page 186  |  Page 187  |  Page 188