INSIGHT NEWCASTLE OFFICE ADVANTECH
Customer demand is consistent but there are seasonal fluctuations with Autumn through to New Year tending to have big rushes as customers get products ready for G2E Las Vegas and ICE. On the flip side, Summer is often quieter which is a good time to work on development.
Asked about the difficulties and pressure of having so many spinning plates with these seasonal spikes thrown in for good measure, Derek says hitting deadlines and meeting expectations only comes with experience - something which the team has in abundance.
“If we’re targeting a particular show for a product launch, we establish when we need to start and the milestones we need to hit throughout the process to hit the deadline. Whether more resources need to be allocated to the project then becomes a negotiation topic. In terms of product requirements, this filters down from market reviews, feedback from sales, talking to customers. We also talk to our technology partners and look at it from an electronics perspective. i.e. what are the latest features on the chipsets we can make use of?”
Always top of mind, however, is that each product has a defined physical envelope, footprint, and mounting points. Tis is by design. “Tis means that if you purchased the very first S-Series 17 years ago and only now chose to get the latest version it can be plugged into the cabinet, and it’d work. We have forwards and backwards compatibility throughout our product ranges. We've got customers who've been with us three or four generations of a series. It’s a strong retention point and another of our USPs.”
From a software perspective, Aidan says taking effort away from the CPU - which wants to be running games and graphics – and making that experience as smooth and slick as possible is his primary concern. “Customers want a situation where anything that's behind the scenes is attributed to some other hardware tweak that can give the results when it's ready.
“We have customers who might have been running a player tracking module but it's complicated and requires some other capabilities, this is where we could come in and discuss putting in extra facility or embedding part of the machine learning capability elsewhere in the system.”
LIFERS
Having toured the HQ for Advantech’s Gaming Solutions division and observed the way colleagues interact, many of whom have been working together decades, one can’t help feeling a sense of camaraderie and companionship that only comes with time served. Tat, as well as passion and enjoyment for what they do. Tis incredibly well skilled and intelligent team aren’t short of transferrable skills and simply wouldn’t have stayed otherwise.
P54 WIRE / PULSE / INSIGHT / REPORTS
“I really like the range of technologies I get to work with,” explains Aidan. “I’ve always been highly involved with customer support, the vast majority of whom are other developers. Technical queries and ideas - can we do this, can we do that, how would you do this on Linux or Windows - being able to provide customers answers to those kinds of questions on a day- to-day basis is enjoyable. My wide job remit spanning development, customer support and leadership makes every day different. I could find a different job, but it wouldn't have that mix which, for me, is ideal.”
For Keith, his professional enjoyment comes from the lack of limitation on what he can offer customers. “We’re only limited by our customers' imagination and our customers' imagination is wild. A lot of what we do stems from customers saying they have an idea but don't quite know how to achieve it. I call it embracing the complex. We’re not selling off a
"We don't lose customers. Of course, we’re always trying to attract more business, but if we continue to focus on our existing customers, I don't think there's a reason a customer should leave
Advantech. We've got great
products with all the features needed for every market, a sensible price point, a
dedicated team with lots of experience, and we own our own manufacturing. This is unrivalled in the industry.” Edward Price
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60 |
Page 61 |
Page 62 |
Page 63 |
Page 64 |
Page 65 |
Page 66 |
Page 67 |
Page 68 |
Page 69 |
Page 70 |
Page 71 |
Page 72 |
Page 73 |
Page 74 |
Page 75 |
Page 76 |
Page 77 |
Page 78 |
Page 79 |
Page 80 |
Page 81 |
Page 82 |
Page 83 |
Page 84 |
Page 85 |
Page 86 |
Page 87 |
Page 88 |
Page 89 |
Page 90 |
Page 91 |
Page 92 |
Page 93 |
Page 94 |
Page 95 |
Page 96 |
Page 97 |
Page 98 |
Page 99 |
Page 100 |
Page 101 |
Page 102 |
Page 103 |
Page 104 |
Page 105 |
Page 106 |
Page 107 |
Page 108 |
Page 109 |
Page 110 |
Page 111 |
Page 112 |
Page 113 |
Page 114 |
Page 115 |
Page 116 |
Page 117 |
Page 118 |
Page 119 |
Page 120 |
Page 121 |
Page 122 |
Page 123 |
Page 124 |
Page 125 |
Page 126 |
Page 127 |
Page 128 |
Page 129 |
Page 130 |
Page 131 |
Page 132 |
Page 133 |
Page 134 |
Page 135 |
Page 136 |
Page 137 |
Page 138 |
Page 139 |
Page 140 |
Page 141 |
Page 142 |
Page 143 |
Page 144 |
Page 145 |
Page 146 |
Page 147 |
Page 148 |
Page 149 |
Page 150 |
Page 151 |
Page 152 |
Page 153 |
Page 154 |
Page 155 |
Page 156 |
Page 157 |
Page 158 |
Page 159 |
Page 160 |
Page 161 |
Page 162 |
Page 163 |
Page 164 |
Page 165 |
Page 166 |
Page 167 |
Page 168 |
Page 169 |
Page 170 |
Page 171 |
Page 172 |
Page 173 |
Page 174 |
Page 175 |
Page 176