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UNDERGRADUATE PROGRAMS


Computer Science Major


Program Chair, Ronald L. Hartung, Ph.D. Assistant Program Chair, Jane Sieberth, M.A. Curriculum Development Team: Daniel Bell, Ph.D., Lead Faculty and Instructional Designer Esmail Bonakdarian, Ph.D., Lead Faculty Chunbo Chu, Ph.D., Lead Faculty Ronald L. Hartung, Ph.D., Program Chair and Lead Faculty William Hochstettler, Ph.D., Lead Faculty Jane Sieberth, M.A., Lead Faculty Bradley Watson, Ph.D., Lead Faculty Todd Whittaker, M.S., Lead Faculty Robert L. Wood, Ed.D. Instructional Designer Advisory Board (listed on page 202)


There is a tremendous need for technical experts with the ability to create innovative computer systems. The Computer Science Major is offered for individuals who are interested in applying, designing and implementing computer systems. Graduates of the Computer Science Major are prepared to seek a wide variety of technical positions, including systems programmer, systems analyst, software engineer, database administrator, or software architect, or to seek admission to graduate school. Students are provided with a sound theoretical and practical background coupled with the skills to understand, develop, and use theories. The specific goal of the program is to graduate highly-trained computer professionals who have firm foundations in software systems development and software engineering.


The curriculum for the Computer Science Major involves development of significant high-level technical skills. This is not a programming degree. Although it provides students with a solid foundation of programming expertise, the Computer Science curriculum prepares students to assume significant responsibility in an IT organization. Graduates will be knowledgeable in advanced software design, design of multi-tier enterprise applications, and software architecture. The Computer Science program is designed to develop a broad base of skills, from basic software design to extending and maintaining large-scale software systems in a corporate environment using industrial- strength tools and practices. Because of their broad exposure to elements of the field of computer science, graduates enjoy flexibility in the types of careers they are prepared to pursue.


The Computer Science curriculum provides all graduates with a foundation in programming, algorithm development, software architecture, computing systems infrastructure, and operating systems and networks.


The Computer Science Major manifests the belief that curriculum must reflect both theory and actual professional experience. Full- time professors have held high-level positions in industry, and most adjunct faculty are currently employed as computer professionals.


Graduates of the Computer Science Major will: • Be prepared to compete successfully in securing employment or progressing in their chosen fields


• Be able to develop and implement effective solutions to real world problems


• Demonstrate the knowledge and skills required to contribute to the development and maintenance of large-scale soſtware applications within an organizational structure


• Be able to communicate appropriately for technical and expert audiences


• Apply mathematical models and methods in problem solving


Students in the Computer and Information Sciences Majors may be required to purchase hardware and/or software with capabilities greater than the standard University technology requirements. There will be software requirements beyond the standard Microsoft Office software, such as software development environments, operating systems, virtualization environments and tools, website development and business process documentation tools that will be used in various courses. Students should check the Technology Requirements section of the Academic Bulletin and/or the Course Schedule for the requirements relevant to Computer and Information Sciences majors to ensure they have, and are familiar with, the requisite hardware and software.


Additional information of interest to Computer Science Majors is available at http://cs.franklin.edu. A discussion listserv is available for subscription by Computer Science majors at http://listserv.franklin.edu.


ASSOCIATE OF SCIENCE (A.S.)


COMPUTER SCIENCE (64 SEMESTER HOURS) FUNDAMENTAL GENERAL EDUCATION CORE (24 HOURS)*


*All courses must be at the 100 or 200 level


Minimum of three semester hours of English Composition (if the course does not have a research paper component, COMM 130 Research Paper, two semester credits, is also required) Choose COMM 120 College Writing.


Minimum of three semester hours of Mathematics (at least one mathematics or statistics course beyond the level of intermediate algebra)* Choose from MATH 160 College Algebra, MATH 180 Applied Calculus, MATH 210 Finite Mathematics, MATH 220 Business Calculus, or MATH 215 Statistical Concepts.


Minimum of six semester hours of Sciences (two science courses, with one having a laboratory component) Choose from the Science discipline.


Minimum of six semester hours of Social and Behavioral Sciences (which must be in at least two different disciplines) Choose from the Anthropology, Economics, Psychology, and Sociology disciplines.


Minimum of six semester hours of Arts and Humanities Choose from the Humanities discipline.


Franklin University Bulletin • www.franklin.edu 61


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