INSIGHT AI-VIRTUAL SPORTS
Straight Invincible GG
When is a start-up not a start-up? When it has received gaming board approval in Nevada for its interactive, AI-powered virtual sports platform, when its platform is already integrated with several of the major casinos in Las Vegas, when it has already established working teams on three
continents, and when its mobile app, Owner’s Club, the flywheel of this innovative ecosystem, is in public beta with 10,000 active players this month. Welcome to Invincible GG.
Invincible GG is a platform gaming company primarily focused on AI-powered virtual sports, using AI and blockchain chain technology to deliver a rewarding gaming experience. Invincible GG has developed two interconnected products: Owner’s Club, a mobile skill game that provides true ownership using blockchain technology of AI-powered horses, stakes racing, breeding, and horse training, skill development and player vs. player horse racing and the associated patented and approved to GLI standards retail solution, and Winner’s Circle where players can wager on live AI-powered races at major US sportsbooks on either a pari- mutuel or with fixed odds basis.
At the ICE show in London, G3 spoke to Invincible GG’s Founder, CEO, and Chairman, Jonathan Strause, about the formation of the company, the imminent launch of Owner’s Club, and what’s next for the skilled-based, AI- powered, virtual horse racing start-up.
It was during Jonathan’s first visit to the UK that he stumbled across the technology and idea kernel that would propel him over the next 15 years to create Invincible GG. At a PS3 game development meeting, Jonathan was shown an interesting side project, an interactive
P108 WIRE / PULSE / INSIGHT / REPORTS
idea how long it would take to bring that idea to fruition.”
Jonathan Strause CEO Invincible GG
television-targeted, early-stage AI-based virtual horse racing game. “As a casual US horse racing fan, I’d just been introduced to the UK’s licensed betting shops, where I’d seen virtual horse racing for the first time,” explains Jonathan. “It was explained to me that virtual racing had much more in common with a slot machine than actual horse racing, which I thought was disappointing. So, we acquired the assets for the interactive racing, believing that if we utilised the AI engine to create real-time racing events with horses that “lived” within our ecosystem, the races would be handicap-able live traditional racing and could be disseminated to the US$100bn global pari-mutuel horse betting market. Tat was the vision, but I had no
Te company completed the purchase and re- development of the technology and introduced it to the Nevada market and a few key US states back in 2010. But, it took another nine years to bring Invincible GG to market in Nevada. “We spent a long time establishing the partnerships and getting the platform approved by the Nevada Gaming Control Board (NGCB),” says Jonathan. “Gaming boards are not as familiar with Artificial Intelligence as they are with RNGs. Plus, we had several key partnerships to form and integrations (sportsbooks, tote, etc.) to make it viable for NGCB approval and to disseminate our race content across the states. Once the B2B business became viable, we still had to “build” the mobile game.
Owner’s Club is a mobile skill game that allows players to build a stable of unique horses. Te player becomes the owner-trainer, developing each individual horse before racing them for real money, something that’s already permissible in 37 states as Owner’s Club is classified as a skill game. “In addition to playing in the app, players can also enter their horses in races that are running in brick-and-mortar
Home
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60 |
Page 61 |
Page 62 |
Page 63 |
Page 64 |
Page 65 |
Page 66 |
Page 67 |
Page 68 |
Page 69 |
Page 70 |
Page 71 |
Page 72 |
Page 73 |
Page 74 |
Page 75 |
Page 76 |
Page 77 |
Page 78 |
Page 79 |
Page 80 |
Page 81 |
Page 82 |
Page 83 |
Page 84 |
Page 85 |
Page 86 |
Page 87 |
Page 88 |
Page 89 |
Page 90 |
Page 91 |
Page 92 |
Page 93 |
Page 94 |
Page 95 |
Page 96 |
Page 97 |
Page 98 |
Page 99 |
Page 100 |
Page 101 |
Page 102 |
Page 103 |
Page 104 |
Page 105 |
Page 106 |
Page 107 |
Page 108 |
Page 109 |
Page 110 |
Page 111 |
Page 112 |
Page 113 |
Page 114 |
Page 115 |
Page 116 |
Page 117 |
Page 118 |
Page 119 |
Page 120 |
Page 121 |
Page 122 |
Page 123 |
Page 124 |
Page 125 |
Page 126 |
Page 127 |
Page 128 |
Page 129 |
Page 130 |
Page 131 |
Page 132 |
Page 133 |
Page 134 |
Page 135 |
Page 136 |
Page 137 |
Page 138 |
Page 139 |
Page 140 |
Page 141 |
Page 142 |
Page 143 |
Page 144 |
Page 145 |
Page 146 |
Page 147 |
Page 148 |
Page 149 |
Page 150 |
Page 151 |
Page 152 |
Page 153 |
Page 154 |
Page 155 |
Page 156 |
Page 157 |
Page 158 |
Page 159 |
Page 160