Poppleston Allen DCMS Review of Skins Gambling
Game developers and publishers will be keeping a keen eye on the continued conversation around skins gambling, which has come to the forefront in recent months due to the DCMS report from late September this year.
IMOGEN MOSS
Associate Solicitor Poppleston Allen
gambling under the
38 Skins spotlight
The use of in-game purchases, and how these are wagered, are once again in the crosshairs following the DCMS’ rapid evidence review of skins gambling. Imogen Moss, associate solicitor at licensing law firm
Poppleston Allen, breaks down the detail.
Te report, authored by researchers from Nottingham Trent University, looks at the scope and prevalence of skins gambling and its impact on users, most notably younger people who are deemed to be more susceptible to gambling-related harm. It draws on different strands of research, including analytical data from websites offering skins gambling, a structured audit of those platforms and a systematic review of academic literature.
Several key findings are highlighted in the report such as: u
Over-50 skins gambling websites were accessible from the UK with the most popular sites generating more traffic in a month than well- known and well-established traditional online betting websites.
u
Tose aged 11 – 14 were more than twice as likely to take part in skins gambling than 22-24-year-olds. Te report states that there is a concerning pattern across the research regarding the extent that children and young people participate in skins gambling.
u
Many of the games resembled those which can be found in traditional gambling formats. Tere were types of gameplay identified that included “Several known harmful gaming features were identified, including near miss mechanics, losses disguised as wins, and high event frequency (rapid speed of play).
Furthermore, many of the contemporary skins gambling games have design features that promote the illusion of control, such as allowing players to set the risk-profile of games and to make in-game decisions despite the pre-determined outcome.”
While skins are typically designed to be cosmetic enhancements to enrich gameplay and player identity, the tradability and value of these items have essentially transformed them into being able to be used as a currency for gambling. Tis is not just a by-product of player behaviour but is also facilitated by platforms that sit outside of the actual games themselves.
In a position paper published in 2017 by the regulatory body for gambling in Great Britain, the Gambling Commission, it stated “In our view, the ability to convert in game items into cash or trade them (for other items of value), means they attain a real-world value and
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60 |
Page 61 |
Page 62 |
Page 63 |
Page 64 |
Page 65 |
Page 66 |
Page 67 |
Page 68 |
Page 69 |
Page 70 |
Page 71 |
Page 72 |
Page 73 |
Page 74 |
Page 75 |
Page 76 |
Page 77 |
Page 78 |
Page 79 |
Page 80 |
Page 81 |
Page 82 |
Page 83 |
Page 84 |
Page 85 |
Page 86 |
Page 87 |
Page 88 |
Page 89 |
Page 90 |
Page 91 |
Page 92 |
Page 93 |
Page 94 |
Page 95 |
Page 96 |
Page 97 |
Page 98 |
Page 99 |
Page 100 |
Page 101 |
Page 102 |
Page 103 |
Page 104 |
Page 105 |
Page 106 |
Page 107 |
Page 108 |
Page 109 |
Page 110 |
Page 111 |
Page 112 |
Page 113 |
Page 114 |
Page 115 |
Page 116 |
Page 117 |
Page 118 |
Page 119 |
Page 120 |
Page 121 |
Page 122 |
Page 123 |
Page 124 |
Page 125 |
Page 126 |
Page 127 |
Page 128 |
Page 129 |
Page 130 |
Page 131 |
Page 132 |
Page 133 |
Page 134 |
Page 135 |
Page 136 |
Page 137 |
Page 138 |
Page 139 |
Page 140 |
Page 141 |
Page 142 |
Page 143 |
Page 144 |
Page 145 |
Page 146 |
Page 147 |
Page 148 |
Page 149 |
Page 150 |
Page 151 |
Page 152 |
Page 153 |
Page 154 |
Page 155 |
Page 156 |
Page 157 |
Page 158 |
Page 159 |
Page 160 |
Page 161 |
Page 162 |
Page 163 |
Page 164 |
Page 165 |
Page 166 |
Page 167 |
Page 168 |
Page 169 |
Page 170 |
Page 171 |
Page 172 |
Page 173 |
Page 174 |
Page 175 |
Page 176 |
Page 177 |
Page 178 |
Page 179 |
Page 180 |
Page 181 |
Page 182 |
Page 183 |
Page 184 |
Page 185 |
Page 186 |
Page 187 |
Page 188 |
Page 189 |
Page 190 |
Page 191 |
Page 192 |
Page 193 |
Page 194