Bede Gaming There’s an app for that
A flexible, open-source platform provider with a single code base, Bede Gaming enables customers to tailor and configure features to different markets. Following the rollout of a new native app, Daniel
Whiteley, Chief Technology Officer, and Jessica Marrs, VP Product Marketing, discuss the ways Bede enhances customer satisfaction and contributes to high scalability for operators across various regions. Dan explains how security is deeply embedded into the platform’s design with multiple layers of protection to ensure robust data safety, meeting the demands of today’s evolving threat landscape.
Bede Gaming unveiled its new native app in Barcelona. How significant an addition is the new app to the company's portfolio and the toolset of clients?
Daniel Whiteley: It's an exciting launch for us. What we're bringing to the market is a brand-new white label app. Initially launching in Germany, the app contains all the key features from the core Bede platform surfaced with content to improve the player experience. Because of how we've architected the new app using a single code base in React Native, we don't have to maintain multiple code bases meaning we can run a lot leaner, quicker, and improve time to market. Te aim is to give our customers something that is out of the box. We still need to configure and tailor but we can achieve that quickly.
Tere are high levels of personalisation with the new app and, because we're effectively on brand new tech, there's no overhead in terms of legacy or tech debt. Change is rapid, yet we can still customise where we need to for specific customer needs. I'm proud of the team in terms of what they've brought to the table. It’s fun building new tech.
Jessica Marrs: From a product perspective, we develop front-end websites for customers where that's required so adding the ability to develop mobile apps for them marries up with the shift we're seeing in player preferences. If you look at industries outside of iGaming, there is a shift towards having apps for various kinds of products and services which is naturally moving into iGaming with a younger demographic. Having the app available in-house allows us to position ourselves as a full-service platform provider across channels, as well
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as showcase the exciting products we are building, testing, developing and positioning.
Dan, from a technical standpoint, could you walk me through the process of implementing 100+ technology components into an app which works across the full spectrum of mobile and tablets devices?
Dan: Tere's a lot of complexity when you kind of bring in all those different components together. We're starting from a good baseline with the core Bede platform because a lot of these underlying components are stitched in. With the app we're layering it on top. With our modern API architecture, we can integrate API endpoints into our front-end. In this case, a mobile app. A lot of the pain around having to bring that to the surface has already been addressed with the core Bede platform. Tat was a quick win for us in that respect meaning we could have a couple of teams work on building out the new mobile app capabilities. What's the look and feel for players? How do we whitelist this? How do we then build our app into content management systems like Adobe so we can pull real time content in? How do we package that up so we can leverage all the and bolts that sit behind it?
Because of how we've architected our systems, a lot of that complexity has been hidden away in the back-end, allowing us to focus on purely the app and how that should function and feel for the end customer. End to end, the whole process has taken us about six months, but we were delivering value from the get-go through iterative development. We take what we call a 'steel thread' approach in terms of picking a customer journey and working that through and
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