INSIGHT
ROADMAPS, BLUEPRINTS & PIPELINES MASTER PLANNERS
From a development viewpoint, one of the most difficult technical obstacles we contend with at Silverback Gaming is to ensure games are released when scheduled is managing dependencies and unforeseen technical issues during development. This includes debugging, optimisation, compatibility testing across different platforms,
addressing any last-minute glitches that may arise, and, of course - game certification. Coordination among development teams and effective project management are crucial to overcoming these obstacles and meeting release deadlines. Katya Machuganova
monitoring the load during soft launches compared to the loads that we would expect during the go-live period.
Katya: From a development viewpoint, one of the most difficult technical obstacles we contend with at Silverback Gaming is to ensure games are released when scheduled is managing dependencies and unforeseen technical issues during development. Tis includes debugging, optimisation, compatibility testing across different platforms, addressing any last-minute glitches that may arise, and, of course - game certification.
Coordination among development teams and effective project management are crucial to overcoming these obstacles and meeting release deadlines. Additionally, it's important to note that certification labs can often be very busy, particularly during peak periods, which can result in prolonged certification processes, especially when certifying for the first time.
We focus on remaining agile in the face of emerging trends and industry changes. We have an idea of what we want the year to look like but refine this closer to game release dates and new
insights gathered from the data we have analysed. We don’t perceive our roadmap as set in
stone and always leave room to reach our players’ changing needs.
Iryna Dragulina
Tis past experience of potential delays is a factor we consider when planning our roadmap, allowing for additional buffer time to accommodate any unforeseen delays in the certification process.
Iryna: We are lucky to have such a proactive team that works hard to ensure we have a top quality product by continuously ensuring our technology is robust and up-to-date. Although there can be some technical obstacles from time to time, our processes have evolved to ensure this is a rare occurrence.
What can you reveal about the development roadmap for the rest of 2024?
Iryna: Our growing portfolio will prioritise variety throughout the rest of the year, with an emphasis on releasing games from different families. Obviously, our Hold and Win series remains a key addition to our extensive portfolio and as you have seen with our recent release, Clover Charm, Hit the Bonus mechanic has elevated gameplay and undoubtedly bolstered
the overall player experience.
So, this is a part of the overall game creation we can keep in mind – evolving the Hold and Win portfolio and integrating new twists within the new game families.
Katya: Due to confidentiality reasons, specific details about the development roadmap for the rest of 2024 cannot be revealed at this time due to some exclusivity deals in progress. However, it can be noted that the roadmap is likely to be dynamic and subject to adjustments based on market trends, partner feedback, and internal priorities.
Efforts will be focused on delivering high-quality content that aligns with strategic objectives and meets the evolving needs of our partners and audience. Our progressive jackpot engine, the slot game series, the crash game project, and more games featuring our in-house trademarked game mechanics are part of what we have been preparing for our partners and fans.
Additionally, we maintain a bundle of ready game concepts, game features, and maths models to stay as flexible as possible. Tis allows us to quickly fill in any gap on the roadmap and adapt to changing priorities or market opportunities.
Giorgi: While I cannot disclose specific details, I can assure you that our development roadmap for the rest of 2024 is packed with exciting content updates and new features designed to delight our players.
SPRIBE is continuously innovating and expanding our game offerings to provide a dynamic and immersive gaming experience. Over the next 12 months, we will continue to add more exciting features and gamification to continue revolutionising the way players gamble online.
Stay tuned for announcements as we strive to exceed expectations and push the boundaries of what's possible in the world of iGaming.
WIRE / PULSE / INSIGHT / REPORTS P41
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60 |
Page 61 |
Page 62 |
Page 63 |
Page 64 |
Page 65 |
Page 66 |
Page 67 |
Page 68 |
Page 69 |
Page 70 |
Page 71 |
Page 72 |
Page 73 |
Page 74 |
Page 75 |
Page 76 |
Page 77 |
Page 78 |
Page 79 |
Page 80 |
Page 81 |
Page 82 |
Page 83 |
Page 84 |
Page 85 |
Page 86 |
Page 87 |
Page 88 |
Page 89 |
Page 90 |
Page 91 |
Page 92 |
Page 93 |
Page 94 |
Page 95 |
Page 96 |
Page 97 |
Page 98 |
Page 99 |
Page 100 |
Page 101 |
Page 102 |
Page 103 |
Page 104 |
Page 105 |
Page 106 |
Page 107 |
Page 108 |
Page 109 |
Page 110 |
Page 111 |
Page 112 |
Page 113 |
Page 114 |
Page 115 |
Page 116 |
Page 117 |
Page 118 |
Page 119 |
Page 120 |
Page 121 |
Page 122 |
Page 123 |
Page 124