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Insight


GLI EUROPE INTERVIEW Margit de Kever


Mersenne Twister, is a great random generator for land- based gaming sectors, but for i-gaming, European jurisdictions insist on cryptographic requirements. It's another level entirely, which means that even if you know the algorithm being used and all previously drawn numbers, you still cannot predict the outcome - that's cryptographic strength - and it's another level of complexity for GLI to test.


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for the gaming jurisdiction and a potentially devastating commercial one for the client.


"Acceptable randomness means that we're looking not for perfection, but patterns, biases, anything predictable in the outcome of the games," explained Margit. "It can be difficult to explain randomness, especially when someone says they've had the same outcome five times in a row, but that's a result that's perfectly random. An event could happen a million times in a row, such is the nature of randomness. And that's why I think it's cool."


Analysing the source code, testing the RNG and RTP, and delivering a final outcome test from GLI's own data is the linear process, and at all points the client is involved in the process. Working with GLI doesn't mean the client is given a 'yes' or 'no' verdict at the end of the test, rather GLI works with their clients at each and every stage to progress a client's project. "If we find anything during the testing that does not fulfill the current jurisdictional requirements, or fails an aspect of the RNG testing process, for example, we


inform the client about it," explained Margit. One of the added values of GLI is that we discuss our observations, highlight areas that are causing issues and provide constructive analysis of the problems.


Mersenne Twister, is a great random generator for land-based gaming sectors, but for i-gaming, European jurisdictions insist on cryptographic requirements. It's another level entirely, which means that even if you know the algorithm being used and all previously drawn numbers, you still cannot predict the outcome - that's cryptographic strength - and it's another level of complexity for GLI to test.


"Te great thing about this job and about working on games is that you see complex new games, ones that no one has seen before, and we get the chance to test them,” commented Margit. “It's often really difficult to quantify the testing process because the games are so new, the maths so complex, that calculating exactly what will be needed in advance is very difficult, but it's also very rewarding too. Last month we had a game that all six mathematicians were working upon,


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