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Insight


GLI EUROPE INTERVIEW Margit de Kever


Margit de Kever, Math Group Manager, GLI Europe


Margit de Kever graduated with a Masters of Science in Applied Mathematics from Holland’s Technical University Delft, in 2011. Her studies in both mathematical physics and the theory of random numbers, provided the perfect background for a career in the gaming industry and it wasn’t long after graduating that Margit found herself applying for a job at GLI.


Understanding the role maths plays in gaming and testing


Games change substantially throughout the development process, which means that simulations that were correct at the beginning of the process aren’t always suitable for the task during the end phase. We check that our client's calculations are correct and that the simulations they’ve conducted are accurate by writing our own. We verify and independently check each RTP that is claimed is the one actually given.


When GLI engineers receive their client projects, its Margit and her team that helps to resolve any maths related issues concerning the random number generator, or RTP percentages. G3 asked Margit about her role and duties at GLI Europe.


“If you put a credit into a gaming machine or bet online, we ensure that the return to the player matches the claims made by the game,” explained Margit. “When our engineers make a math’s request, it enters the system in a queue, viewed by every GLI math’s manager around the world, from which we assign mathematicians to conduct the project. We ensure that each task is assigned within 24 hours, whereby any task unclaimed by the European team will be addressed by the US offices and vice versa. Tis is one of the many extra value benefits GLI offers its international clients.”


A typical day for the math’s department in Holland starts with emails, with Margit and her team accessing the work conducted 24/7 by teams in Australia and the US. “ It is the managers task to overview the team assignments to ensure everything is on target and within budget,” described Margit. “Te


work is divided into four areas →which 4 areas? Besides RTP?, whereby the majority is concerned with RTP calculations. We compare the actual game play to the game rules and artwork and we write our own programs to calculate the return to player percentages.”


Te massive benefit to games developers working with GLI is that they’re able to independently verify


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that their game’s return to player is precisely what they claim and matches exactly with jurisdictional requirements. “We provide a truly independent analysis,” stated Margit. “Games change substantially throughout the development process, which means that simulations that were correct at the beginning of the process aren’t always suitable for the task during the end phase. We check that our client's calculations are correct and that the simulations they’ve conducted are accurate by writing our own. We verify and independently check each RTP that is claimed is the one actually given.”


Nothing stands still in the gaming industry, and as games add more features continuously, bonuses and unique elements to the gameplay, the nature of GLI’s work changes to keep pace. And while the challenges of cutting edge software is obviously relished by Margit and her team, the level of complication also adds greatly to the workflow. “Games are definitely becoming more and more complicated, especially in i-gaming, which is the very cool thing about i- gaming,” enthused Margit. “Awesome features, that provide innovative challenges.. Four or five years ago, most of the online games we saw were relatively simple, whereby you could turnaround a game relatively quickly. Today, it can take much longer to write a simulation, which is a direct result of the


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