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“Improvements in communication around


getting both new operators and new games live would be very useful. Additionally,


ensuring that any issues are fed though to the correct channel and that resource is available on the aggregator side to help fix issues when they arise would assist both parties.”


Claire Osbourne P88 WIRE / PULSE / INSIGHT / REPORTS


Having open dialogue is vital for any studio and without it, a studio is building games blind – a situation that is never going to lead to sustainable success.


It is also the case that studios will seek different information from a partner, across a range of KPIs. What we provide will be tailored on top of our base level offering, according to where we can provide the most suitable level of assistance.


Can the right level of support within an aggregation platform have a knock-on effect with innovation and quality in game provision?


Steve: Independent studios are filled with creative people and our role within that process is to remove all the barriers en route to market.


Light & Wonder offers them the fastest journey, handling all the complexities of regulation and other heavy lifting so that studios can simply


focus on what they do best: building great games.


Our approach is to make sure that everything can move as quickly and smoothly as possible, on top of that leveraging the expertise of our in- house teams and data.


Whether you are a small or a large studio, similar problems exist in that it is a complex industry that is only getting more so as new markets regulate.


It is about finding ways to innovate within that and as smaller studios won’t have compliance teams, they can utilise our own expertise in that area.


Troy: 100 per cent. At DWG, we make great games. A great aggregator resolves the pain points of a startup by supporting the business just the right amount.


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