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Pulse


IGAMING PLAYSON


Playson: Te journey is our reward


Over recent years, Playson has evolved from an emerging developer to one of the most prominent suppliers in the igaming industry. Reflecting on the company’s 10-year anniversary, CEO Alex Ivshin hails the removal of nearly all the company’s previous games from its platform in 2018 as the turning point.


We begin our interview discussing what matters most – the situation in Ukraine – where a big part of Playson's team is based. Alex explains how the supplier is continuing to grow at pace under such difficult circumstances and outlines what the company is doing to support its team.


UKRAINE


Since Russia's invasion in February, many of Playson’s employees have chosen to defend their country by helping in the fight against disinformation, volunteering for the Ukrainian Armed Forces, and helping with resettlement, food, and logistics for Ukrainian refugees.


"It's a very complicated and difficult situation. From day one, we started working on finding locations closer to the border of Hungary and Romania. Any real estate - hotels, hubs - that could host employees we paid for and offered financial support for relocation costs.


"We have a temporary hub here in Slovakia and are offering it to everyone who can leave the country. 60 per cent of our team is still in Ukraine because many cannot leave so we are spending significant amounts to help employees and their families.


"We are not counting expenses or optimising costs - now is not the time and there is no question of doing so. We are helping where and however we can. On top of this, we are also offering our help to defence organisations and volunteers."


In May, Playson announced that Oleksandr Honcharuk, who had been working as a product owner for the content developer, died while fighting in Ukraine. Honcharuk joined the business in March 2020 and was based at


Alex Ivshin Chief Executive Officer, Playson


Playson’s development studio in the Ukrainian capital city of Kyiv.


Before his time with Playson, Honcharuk worked as a casino games consultant for more than two years, prior to which he was a games director and product owner at Techona, based in the Czech Republic. Earlier in his career, Honcharuk was a game product and studio manager at Playtech and art director supervisor at NetEnt.


“We are devastated to lose such a cheerful, witty, kind, honest, and smart individual who we regarded as an outstanding colleague, but a great friend too,” Playson stated in its commemoration of Oleksandr.


“While his creativity and enthusiasm played a crucial role in the development of Playson’s recent top-performing games, his loss will also be felt throughout the wider industry, having worked across many companies during an igaming career spanning more than 14 years.


“Our deepest sympathies are with Oleksandr’s family and friends. He will be sorely missed. Rest in peace, Oleksandr.”


NEWSWIRE / INTERACTIVE / MARKET DATA P81


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