search.noResults

search.searching

dataCollection.invalidEmail
note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
Events


MONTE-CARLO EUROMAT Summit 2018


Quentin Stott Founder & Managing Director, Reflex Gaming


1985 to 1998 - Joined the gaming industry straight from school working for a small but entrepreneurial manufacturing business called BWB, which was subsequently acquired by The Barcrest Group (now Scientific Games). Stott became heavily involved with the company’s expansion into international markets at a time the group was awarded The Queens Award for Exports. He was promoted to Director of Sales and saw the Barcrest Groups change of ownership to IGT.


1998 to 2004 – Stott produced a business plan which was presented to Michael Gauselmann of the Gauselmann Group. He secured Gauselmann funding and established QPS Interactive as a brand within the Bell Fruit Group (now Novomatic), as the Group’s “rebuild” specialist. Progressed developments from purely ‘rebuilds’ into brand new machine sales, providing a stream of games to the UK pub retail market. QPS also exported into Poland, Ukraine, Latvia, Greece and other emerging markets.


2004 to today – Established Reflex Gaming which now employs 54 people at its 28,000sq.ft (2,600 m2) premises in Newark, plus small teams in both Bulgaria and The Netherlands. Core skillsets span the areas of Game Development, Software, Graphic Design and QA/Test which complement in house Mechanical Design and Production capabilities. Known for its innovative approach to product development. Today the company’s product range spans both analogue and digital machine production for land-based customers, provides first class game content to many tier 1 online operators, has the UKs largest social gaming app for Pub Fruit players and is launching its own online casino brand called Casino Wishes.


P46 NEWSWIRE / INTERACTIVE /MARKET DATA


Alternative payment options: Is it a case of now or never?


All the statistics suggest that cash is no longer king. Alternative payment options (e.g. card or e-wallets) have to become a reality if the industry is to avoid its customers leaving street gaming behind. Te EUROMAT Summit has drawn together a leading panel of industry and payment experts on the range of alternative payment options in the market today and their potential for application to the AWP market in Europe. In this article, G3 focuses on the issues surrounding the UK alternative payments sector and the solutions on offer


Regulation 4 of Te UK Gaming Machine Regulations 2007, which is intended to establish safeguards as to how players interact with gaming machines, states that a gaming machine shall not be made available for use if it is designed or adapted to permit money to be paid by means of a credit card or debit card. However, the Department for Culture, Media and Sport (DCMS) concluded that while it would be inconsistent with the licensing objectives to permit debit card payments directly in machines, because of the potential amounts of money this could allow a player to gamble without interruption; allowing players to use debit cards to purchase smartcards and other cash alternatives introduces an additional step to the decision to gamble and, therefore, is acceptable.


Te fact that the current UK legislation does not


permit gambling machines to be adapted to directly accept payment by means of debit cards, has led to the gaming industry seeking alternative payment solutions to navigate around this problem. Te current debate has centred around the use of both eWallets and vWallets, as practical ways to address the issue.


An example of an eWallet is Apple Pay, an electronic version of your credit/debit card held as a proxy on your phone. Alternatively, a vWallet, which is a virtual wallet, is linked to a bank account or debit card, whereby you deposit a sum into the vWallet that is made available to spend on machines as and when you want. When the sum is gone, you have to make a conscious decision to deposit more funds into that vWallet - just as you’d have to return to an ATM if you ran out of cash.


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102  |  Page 103  |  Page 104  |  Page 105  |  Page 106  |  Page 107  |  Page 108  |  Page 109  |  Page 110  |  Page 111  |  Page 112  |  Page 113  |  Page 114  |  Page 115  |  Page 116  |  Page 117  |  Page 118  |  Page 119  |  Page 120  |  Page 121  |  Page 122  |  Page 123  |  Page 124  |  Page 125  |  Page 126  |  Page 127  |  Page 128  |  Page 129  |  Page 130  |  Page 131  |  Page 132  |  Page 133  |  Page 134  |  Page 135  |  Page 136  |  Page 137  |  Page 138  |  Page 139  |  Page 140  |  Page 141  |  Page 142  |  Page 143  |  Page 144  |  Page 145  |  Page 146  |  Page 147  |  Page 148  |  Page 149  |  Page 150