Our next step with ThunderSpin is to obtain a certificate in Italy with the help of our partner, ITech Labs, which is one of the leading accredited testing laboratories for online gaming worldwide. This issue should be resolved in the first quarter of 2020, so from the beginning of next year we expect to present our slots to Italian casino players.
fans and delight every client. Tis is the main target for our developers.
poor connection speeds in Africa and other countries where playing full HD slots can be a problem. So, TunderSpin games are available for everybody, regardless of the quality of their internet connection. Another thing that we deeply care about is attracting the younger generation to our slots with the help of modern game plots and innovative features.
How does Thunderspin set itself apart in the hugely competitive environment of slot development?
To succeed in a highly competitive environment, you must be flexible. By this I mean our wilingness at TunderSpin to create a wide range of services and offers to our current and potential partners. We are capable of developing games with common mechanics, unique features, or to make an exclusive slot from scratch. We support the majority of world currencies and dozens of cryptocurrencies. We develop games in a high-standard coding language to provide seamless multiplatform performance.
Slot games are not as simple as they seem and are the most popular games at online and land- based casinos. With the support of our partners, we can deliver our games to a wide range of slot
ThunderSpin has an advanced management interface. Could you tell us more about how this works? How do operators benefit?
We’ve created a web interface that allows our partners to analyse a large amount of data and make the right decision in less than five minutes. You can watch the data in real-time, request reports and make decisions based on them. We also provide many features, including jackpots, tournament leaderboards and flexible bonuses. For example, if you look at our Book of Treasure slot, in-game bonuses include Cloning of Symbols, Bonus Purchase, Free Spins, Substitution Symbols, and Wild. In-game bonuses and various features are the main advantages that players demand for exciting gameplay. Terefore, we focus not just on the visual side but on having rich game mechanics.
ThunderSpin has announced plans for the near future, including new game titles, innovative jackpot mechanics, and tournament structures. How do you continue to create unique and innovative mechanics?
Tat’s right. We have big and bright plans in the near future, and we are already on the path of implementing these into reality. As I said, it’s really fun for us to create something bright and
new through features and unique games. When we begin our work on a new game, we think about the very functionality that the players want to see. Tus, most of our work is about researching ways we can impress our players and interest them to repeatedly play our slots. Also, we focus on improving the user experience to make it satisfactory for all categories of player, whether they are play from either desktop or mobile devices. All our slots and web interfaces are compatible with various types of devices, and we also adapted the user interface of our games to automatically change the screen orientation.
What are your expectations for ThunderSpin in 2020? What opportunities and challenges do you foresee over the next 12 months?
Our next step with TunderSpin is to obtain a certificate in Italy with the help of our partner, ITech Labs, which is one of the leading accredited testing laboratories for online gaming worldwide. Tis issue should be resolved in the first quarter of 2020, so from the beginning of next year we expect to present our slots to Italian casino players. We intend to increase the speed of our game development process in order to produce one high-quality game per month. Te main aim for TunderSpin is to progress on all sides, from creating new ideas and searching for various innovative approaches to presenting our games worldwide
NEWSWIRE / INTERACTIVE / MARKET DATA P155
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60 |
Page 61 |
Page 62 |
Page 63 |
Page 64 |
Page 65 |
Page 66 |
Page 67 |
Page 68 |
Page 69 |
Page 70 |
Page 71 |
Page 72 |
Page 73 |
Page 74 |
Page 75 |
Page 76 |
Page 77 |
Page 78 |
Page 79 |
Page 80 |
Page 81 |
Page 82 |
Page 83 |
Page 84 |
Page 85 |
Page 86 |
Page 87 |
Page 88 |
Page 89 |
Page 90 |
Page 91 |
Page 92 |
Page 93 |
Page 94 |
Page 95 |
Page 96 |
Page 97 |
Page 98 |
Page 99 |
Page 100 |
Page 101 |
Page 102 |
Page 103 |
Page 104 |
Page 105 |
Page 106 |
Page 107 |
Page 108 |
Page 109 |
Page 110 |
Page 111 |
Page 112 |
Page 113 |
Page 114 |
Page 115 |
Page 116 |
Page 117 |
Page 118 |
Page 119 |
Page 120 |
Page 121 |
Page 122 |
Page 123 |
Page 124 |
Page 125 |
Page 126 |
Page 127 |
Page 128 |
Page 129 |
Page 130 |
Page 131 |
Page 132 |
Page 133 |
Page 134 |
Page 135 |
Page 136 |
Page 137 |
Page 138 |
Page 139 |
Page 140 |
Page 141 |
Page 142 |
Page 143 |
Page 144 |
Page 145 |
Page 146 |
Page 147 |
Page 148 |
Page 149 |
Page 150 |
Page 151 |
Page 152 |
Page 153 |
Page 154 |
Page 155 |
Page 156 |
Page 157 |
Page 158 |
Page 159 |
Page 160 |
Page 161 |
Page 162 |
Page 163 |
Page 164 |
Page 165 |
Page 166 |
Page 167 |
Page 168 |
Page 169 |
Page 170