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RECOMMENDED: SONIC FREE RIDERS


Sega’s brightly-coloured racer gives younger fans a familiar entry-point on Kinect


SONIC FREE RIDERS


Sega’s first Kinect title mixes madcap futuristic racing with speed and attitude. James Batchelor takes a look at what Sonic fans have to looked at


OFFERING a much faster and more familiar alternative to Joy Ride, Sega’s Sonic Free Ridersmay well turn out to be an important entry point for Kinect users. Continuing the unique brand of racing begun in Sonic Ridersand Sonic Riders: Zero Gravity, the Kinect version brings a new level of control to the franchise.


Players must lean left and right to turn round corners, jump to avoid obstacles and even twist in the air to trigger stunts that generate points and grant access to higher, alternative paths.


The race courses themselves are set in some of the most exotic and outlandish locales of Sonic’s world, from holiday resorts and treachourous canyons to futuristic cities and ancient ruins. Each one is littered with environmental hazards to keep


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players on their toes, as well as dozens of secrets and shortcuts. Only the most skilled hoverboarders will be able to find the quickest way to finish each lap, leaving the competition for dust.


As they race around the tracks, gamers can collect special power- ups and weapons, such as rockets, bowling balls and traps that can be used to knock their opponents off course. These are also motion- controlled, with players throwing their arms out to launch rockets or swinging them low to release bowling balls.


Success unlocks new characters – including some of the most familiar faces from the Sonicseries – and upgrades for their hoverboard or


bike. Players will eventually be able to customise their vehicle’s speed and skills or give them special abilities. While there is plenty of challenge for single players, one of the key selling points will be the multiplayer. Kinect users can ride side-by- side, competing to see who is the greatest racer, or they can go on Xbox Live and test their skills against other Sonic Free Ridersfans.


TRACK RECORD


SONIC RIDERS Released in 2006 to start the celebrations for Sonic’s15th anniversary, the original Sonic Riders introduced new characters and the hedgehog’s own blend of futuristic racing. It was available on GameCube, PS2, Xbox and PC.


SONIC RIDERS: ZERO GRAVITY


This Wii and PS2 title arrived two years later and introduced several mechanics to the series. As well as the ability to control gravity and upgrade gears, the biggest addition was the firstmotion controls for a Sonic Ridersgame.


October 29th 2010 83


[INFO] Released:


November 10th


Format: Xbox 360


Publisher: Sega


Developer: Sonic Team


Price: £39.99


Distributor: Centresoft


Contact: 0121 625 3388


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