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Pulse


LATAM ESPORTS PANDASCORE & BETER ESPORTS


While bettors in Brazil are more engaged with online and mobile betting, those in Peru – a lucrative market for esportsbetting – tend to wager at retail outlets on FOBTs. Operators need to factor this into their approach to esportsbetting in Latin America to ensure they make the most of the opportunity on the table in each market.


Evgeniy: In recent years, we have seen a growing number of betting operators target local markets and actively promote their esportsbooks to consumers. Several top-tier operators have already achieved significant success in these local markets, and this has mostly been done via leveraging sponsorship agreements and tailoring their offerings to meet local preferences.


While there isn’t a one-size-fits-all for LatAm, I believe that operators must adapt their offering to appeal to younger generations with a particular focus on providing a wide range of esports markets and odds while constantly improving the user experience, especially on mobile.


Where are teams, competition, and sponsorship prevalent? What are the challenges and opportunities that come with this diversity?


Oliver: Te big three games – CS:GO, League of Legends and Dota2 – are by far the most popular in countries such as Brazil, Mexico, Colombia and Peru. Of the three, Dota2 is probably the least popular.


What is important to consider is who is engaging with esports and esports betting in each market – in Brazil where there is easy access to contests and betting, and where there is a strong esports culture, the demographic is broad but in Peru, where access is not as easy, the demographic swings a little older and more specifically those that are middle class.


It’s important to note that across all markets, a lot of esports betting takes place on desktop as this is the channel being used to play games and watch contests and tournaments. If the rest of the betting industry is an 80/20 split between mobile and desktop, it’s closer to 60/40 with esports betting.


Tis means that operators need to keep investing in the desktop experience they provide bettors – this includes ensuring the stream is integrating into the wider UX of the esportsbook. Just to loop back on the initial question, Brazil, Mexico, and Colombia are the markets where esports teams, tournaments and sponsorships are the most prevalent with Brazil very much leading the charge here.


P154 WIRE / PULSE / INSIGHT / REPORTS


In recent years, we have seen a growing number of betting operators target local markets and actively promote their esportsbooks to consumers. Several top-tier operators have already achieved significant success in these local markets, and this has mostly been done via leveraging sponsorship


agreements and tailoring their offerings to meet local preferences.


I’d say the biggest challenge is the contrast between the operational infrastructure in markets across the region. Some markets are richer and more developed with a thriving online gambling sector while others are developing and with a stronger land-based gambling industry.


Ten there is the need to localise content for each market – Brazilian players want to bet on teams and contests from Brazil, while those in Mexico will want to do the same but with Mexican teams and tournaments.


Retail is significant and operators will need to ensure they deliver a true, quality, omnichannel esports betting experience in most LatAm markets. Of course, those that get it right can put themselves in the driving seat to capture a significant share of the esports betting market. Tis is certainly the case for those that offer it from the get-go in established esports jurisdictions such as Brazil.


Retail is significant and


operators will need to ensure they deliver a true, quality, omnichannel esports betting experience in most LatAm


markets. Of course, those that get it right can put


themselves in the driving seat to capture a significant share of the esports betting market. This is certainly the case for those that offer it from the


get-go in established esports jurisdictions such as Brazil.


Evgeniy: For a long time, the LatAm esports market was very much local with several established teams competing to maximise opportunities within that local market. Tose that were successful have been able to relocate their teams and players and gain greater exposure on the esports scene in Europe and North America, essentially helping them become mainstream.


Tat said, a balanced approach is important so that local teams can continue to develop local talent and then offer them the opportunity to progress to the big leagues. Of course, these players can build a large fanbase locally. Tis approach has proved to be successful and has worked for some time now.


When it comes to sponsorship and investment, influencers typically support teams and players from their local country when given the opportunity to do so. For example, famous football players invest in teams while other influencers establish esports clubs and sign teams under their own brands.


Tis showcases the potential for partnerships with sponsors beyond local markets. Others invest in software solutions and other related businesses. All of this helps to inspire new players to give esports a go and achieve success for themselves.


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