Pulse
OPEN GAMING ARCHITECTURE BLACK COW TECHNOLOGY
architecture remained the same, we just had to tweak it in the backend to make it faster and more efficient. Tey then scaled it essentially on their architecture.
We've built a lot of capabilities, particularly with our closest partner, Playzido. Over the years, we've gradually added more and more functionality to it. We built a GraphQL back- office interface, which allowed Playzido to build their own back office. Tey had a vision of a super cool multi-capability back office, so we built the API that then enabled them to build their own back office on top of it. Tat's very much our philosophy: to give our partners, our licensees, the tools to empower them to build the things they want to build or use their partners to build the things they want to build. Rather than us producing a certain back office which works in a certain way, we'd rather produce the tools so that people can build their own back office, their own bets, their own architecture - whatever it is they want to do.
We've added more game capability to the game development kit. It originally began solely supporting slots, now we've added cards, tables, side bets, and, most recently, jackpots. Now we have a standalone jackpot server, which OGA talks to, whereby any kind of jackpot feature can be supported. Te jackpot logic is within the game engine itself, not the jackpot server. Tis stemmed from one of our customers wanting to do some jackpots, so we built a jackpot capability with our same game development kit mentality. We've grown with our licensees over the years.
Was the Playzido deal Black Cow's most significant to date?
We started Playzido as a joint venture with Endemol Gaming back in 2017. Te idea was to put Endemol Gaming's games on our platform and for the joint venture to host and manage that platform - an RGS and game aggregator as a service if you will - and invite game producers to put their games onto the platform. And that worked well. We worked very, very closely with
We've built a lot of capabilities, particularly with our closest partner, Playzido. Over the years, we've
gradually added more and more functionality to it. We built a GraphQL back-office interface, which allowed Playzido to build their own back office. They had a vision of a super cool multi-capability back office, so we built the API that then enabled them to build their own back office on top of it.
NEWSWIRE / INTERACTIVE / MARKET DATA P111
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