Pulse
OPEN GAMING ARCHITECTURE BLACK COW TECHNOLOGY
Max Francis, CEO, CTO and Founder of Black Cow Technology, assesses how the gaming industry's
expectations of what an RGS should do has changed. A techie at heart, Max critiques a lack of innovation in game development despite significant technical advancements in software systems and solution architecture since the turn of the century.
Black Cow Technology: we build, you innovate
What's kept you in the industry and where does your passion for gaming stem from?
As a techie at heart, I entered the industry as a software developer at OpenBet when they were still called Orbis Technology. I heard they were doing online betting at the time and appreciated how it could be a good use of online transaction processing. Ultimately, I stumbled into the gaming industry accidentally in 1999 with Orbis doing sports betting and grew that role over the years.
As Orbis became OpenBet, my role changed from solely being technical to handling integration management, some commercial roles, and contracts. Over the 14 years, I ended up doing just about everything you could imagine. At this point, I had what felt like a perfect combination of experience to start my own software company.
How have systems and software changed over the last two and a half decades?
It's interesting. Tere are a lot of things that are very similar and there's a lot of things that are very different. Computer programmes still work the same way, of course, and they've just become a lot more powerful, scalable, and parallelisable. As such, the things people can do with them tend to be more sophisticated. Tis has happened quite gradually, so the scale of increase has been less noticeable.
On the game side, not much has changed about games and people still think the same way about them in many ways. People still think of the same features meaning that 90 per cent of games do pretty much the same thing. Because that's been a successful formula, people don't
P108 WIRE / PULSE / INSIGHT / REPORTS
Max Francis CEO, CTO and Founder Black Cow Technology
want to take risks to try and do something else that might not work. People won't risk their jobs by doing something completely new.
Obviously, the graphics have improved immensely and the speed of the games. Tere are more ideas out there, but generally, as an industry, we have been very, very slow to take up these ideas and innovate. Tat's one of the primary reasons why I established Black Cow actually.
Do you find the general lack of gumption to try something new frustrating or do you understand why industry stakeholders are happy to grab a slice of such a large and lucrative pie?
I do find it frustrating. Tere's a lot more that people could do. I particularly found this to be the case towards the end of my time at OpenBet when the software had become legacy. It was very reliable and used by big lotteries and operators, but it was very hard to innovate and difficult to change. In my role as Partnership Manager, I saw a lot of great ideas and games
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60 |
Page 61 |
Page 62 |
Page 63 |
Page 64 |
Page 65 |
Page 66 |
Page 67 |
Page 68 |
Page 69 |
Page 70 |
Page 71 |
Page 72 |
Page 73 |
Page 74 |
Page 75 |
Page 76 |
Page 77 |
Page 78 |
Page 79 |
Page 80 |
Page 81 |
Page 82 |
Page 83 |
Page 84 |
Page 85 |
Page 86 |
Page 87 |
Page 88 |
Page 89 |
Page 90 |
Page 91 |
Page 92 |
Page 93 |
Page 94 |
Page 95 |
Page 96 |
Page 97 |
Page 98 |
Page 99 |
Page 100 |
Page 101 |
Page 102 |
Page 103 |
Page 104 |
Page 105 |
Page 106 |
Page 107 |
Page 108 |
Page 109 |
Page 110 |
Page 111 |
Page 112 |
Page 113 |
Page 114 |
Page 115 |
Page 116 |
Page 117 |
Page 118 |
Page 119 |
Page 120 |
Page 121 |
Page 122 |
Page 123 |
Page 124