INSIGHT IGAMING COMPLIANCE EUROPE
Rob Fell CEO, RiskCherry
“A report by the European Gaming and Betting
Association in 2020, found that six of its members held 234 licences between them to supply just 19 EU countries. Collaboration between
regulators has been welcomed by the industry and events like the International Association of Gaming Regulators (IAGR) Conference that was held in
Melbourne during October will help to establish a consensus of regulation across jurisdictions.”
Rob Fell, RiskCherry
Conference that was held in Melbourne during October will help to establish a consensus of regulation across jurisdictions.
Tis would also serve to make it easier for new jurisdictions to come online with hospitable regulation from the off. Both the German and the Dutch markets opened up in recent years, but with varying degrees of clarity.
Operators in Germany not only need to contend with a great deal of uncertainty around the issuance of licences but also need to be wary of potential ‘recovery claim’ lawsuits. On top of this, security deposits are high for new licence applicants, especially when combined with a flat monthly €1,000 deposit limit.
In contrast, the Netherlands has some clear rules on advertising to help boost player protection and ensure the customer understands bonusing, but the country also imposes a 29 per cent tax on net monthly winnings over €449, which is withheld automatically.
On top of this, it has strict rules on e-wallets and payment providers in the casino space, to prevent Dutch players from being able to play on foreign sites.
Europe plays host to some of the most well- regulated markets in the world, with more than 80 per cent implementing a multi-licensing model across different product types that allows both publicly owned and private companies to apply for igaming licences.
Tis makes Europe one of the safest places to game globally. Te introduction of more restrictive licensing and regulatory measures would only serve to push players towards unlicensed grey-market offerings, which could prove dangerous.
Te lack of any overarching licensing regulation makes rolling out across multiple countries extremely difficult for operators. With each country working under a different set of regulations, operators need to invest heavily to ensure they remain compliant in each one. In fact, one product can require different licences in the same country.
A report by the European Gaming and Betting Association in 2020, found that six of its members held 234 licences between them to supply just 19 EU countries. Collaboration between regulators has been welcomed by the industry and events like the International Association of Gaming Regulators (IAGR)
A jurisdiction that stands to gain enormously from learning from the mistakes of these markets is Finland – the last igaming monopoly in Europe. However, speaking in the Finnish media, Velipekka Nummikoski¸ CEO of Veikkaus, said that eliminating the monopoly may be the best route forward.
As a result, the country is now predicted to introduce a multi-licensing structure for 2026 and, if this is done well, the regime could be one of the most robust in the continent. Ideally, the process will be kept simple for operators, without the need for regulatory approvals for low-level changes and updates like we see in some US states.
As well as operators, studios seeking certification for games still face a whole host of issues across Europe and beyond. In some cases, studios need to rebuild their portfolio in the face of changing regulations. Tis was certainly the case when the win animation and the autospin rules were introduced in the UK.
Studios need to be quick on their feet in order to keep up with changing regulations such as these. Tat is why there is a need for reliable test labs that understand game creation and can deliver pain-free, rapid game certification across such demanding markets.
WIRE / PULSE / INSIGHT / REPORTS P85
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