Insight
JAPAN Japan Gaming Congress
Curtis Roach Senior Events Producer Totally Gaming - Clarion Events
“Japan is a totally different market, where healthy premium mass and mass [market] are abundant. Approximately 80 per cent of patrons shall be Japanese.” When considering these factors it’s probably fair to say that Macau doesn’t have too much to worry about in regards to newly regulated Japan.”
Gaming in Japan: should the rest of Asia be worried?
A key point to bear in mind is that the first casinos are not expected to become operational until at least 2022 so other Asian markets will not feel any effects in the short term. However, in the long run, this bill is likely to help Japan to compete as a new gambling tourism destination in Asia. Japan is the third largest economy in the world and has an adult population that is open to the practice of gambling.
The Japan Gaming Congress, organised by Clarion Gaming, takes place May 10-12, 2017 in Tokyo, Japan www.japangaming
congress.com
P50 NEWSWIRE / INTERACTIVE /
247.COM
Te news of Japan legalising casinos (as part of Integrated Resorts) was well received for the majority of the gaming industry. According to Clarion’s Curtis Roach, the incredible opportunities that this new jurisdiction has to offer will be difficult for any of the major international operators to ignore
In 2009, a study carried out by the Osaka University of Commerce predicted roughly $40bn of annual gaming revenue could be generated if the IR Bill was passed. Te aim was to re-create Macau’s success in attracting Chinese tourists, with Japan’s cultural attractions helping to rake in VIP punters.
However, since then a few new factors have come into play. Te most influential factor is a bubble in casinos from Cambodia to Macau to the Philippines to Singapore to South Korea to Vietnam and even some Russian cities in the general Asian vicinity. Australia and Malaysia also boast established and capacious
gaming industries. More recent forecasts, including one by CSLA Investment bank, estimates that potential annual income will be up to $25bn. Tis is of course a lot lower than original estimates, but either way this would still firmly place Japan in the top tier of world gaming jurisdictions.
It is no secret that the leader of the Asian gaming pack (and the world) is Macau. Even with revenue losses, caused by the recent regulatory crackdown by the Chinese government, they are still well ahead of the rest with approximately $30bn in gaming revenue achieved last year.
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