This page contains a Flash digital edition of a book.
Insight G2E: LAS VEGAS


Mission:Accomplished


Firing on all cylinders at G2E,AristocratTechnologies showed its newVerve cabinet alongside new licences and technologies


Aristocrat's new Verve cabinet is stunning. If Apple were to scale the iPhone beyond the iPad to the size of a slot machine, they'd arrive at the Verve - a sleek touchscreen driven gaming device (cabinet seems an inappropriate word). Already on trial in Nevada with the game Rockin' Olives, a title that also demonstrates the aural capabilities of the Verve to excellent effect, Aristocrat's Doug Fallon explained at G2E that feedback to the device had been phenomenal. “We have launched a number of games in the Verve cabinet at the show, including Tarzan, Rockin' Olives and Mission: Impossible, which have each drawn huge crowds to the stand and a great buzz around our latest products."


Each of the major slots manufacturers ticked the boxes of new cabinets, button panels, game mechanics, interactivity and big licensed themes. Aristocrat's launch of the Verve included a fibre-optic button panel which is driven by an LCD screen beneath the button deck that is protected by the fibre-optic button above which carries the image to the surface of the button while isolating the screen from the impact of the button hit. It's a clever


solution to the issue of panel resilience and one that shows the level of depth Aristocrat is investing in its new platforms and games.


New gameplay mechanics were evidenced by the Win Your Win feature, in which players choose their own pay-tables, with the backgrounds changing to show the player exactly what they're able to win on a wide variety of different spins. The game adapting to the player's choice within the same theme. Hyperloop is a game with a mechanical aspect, whereby the top box features a loop of ping pong balls held in a cylindrical hoop. The player spins the balls during the bonus features which plays out graphically and mechanically as the balls journey round the hoop and finally settle on the top video screen.


Speaking to David Punter from Aristocrat's Asia office, he was enthused by Imperial House, a game with an interesting drag and drop player mechanic that he's looking forward to introducing to his Asian customers. "Reel Power is very popular with Asian players, and in games such as Gazillions we are showing


G3 I JANUARY 2011 I PAGE 44


“We have launched a number of games in


the Verve cabinet at the show, including Tarzan, Rockin'


Olives andMission: Impossible,which have each drawn


huge crowds to the stand and a great buzz around our


latest products." Doug Fallon, Aristocrat


Technologies.


“ReelPower is very popularwith Asian players, and in games such as


Gazillionswe are showing the


innovation driving Aristocrat's latest products.Gazillions


enables the player to play four separate


games at once,while REMIXshuffles, swaps and


repositions all the


base game symbols fromtheir original positions."


DavidPunter Aristocrat


Technologies Asia.


the innovation driving Aristocrat's latest products," described Mr. Punter. “Gazillions enables the player to play four separate games at once, while REMIX shuffles, swaps and repositions all the base game symbols from their original positions."


Mission: Impossible took centre-stage on the Aristocrat stand with multiple Verve cabinets creating an interactive community and competitive feature rich game. Having secured the licence, the Mission: Impossible theme was created just eight weeks before the G2E show, but


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92