search.noResults

search.searching

saml.title
dataCollection.invalidEmail
note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
Pulse


GAME DEVELOPMENT PUSH GAMING


keep growing and getting better if operators and suppliers speak closely to all the regulators. We have a compliance team that puts that very much at the core of what they do by keeping on top of what's happening. For example, we've been part of steering committees in the UK where we're helped advise on game design. It's a massive factor that shouldn’t be underestimated.


After a period of digital events, the second half of 2021 saw the return of in-person events. Are they still as important as they were before the pandemic for creating new business?


Having been in the industry for well over a decade, events have a great part to play in fostering business deals, and I've loved being back and physically seeing people. I've done a combination of conferences and exhibitions since they returned including SBC’s summits in Barcelona and New Jersey, iGB Live!, SiGMA, and a few separate business trips to London – and I feel lucky to be back out seeing people again.


As great as Zoom and Hangouts are, for me face- to-face time with people allows you to get into the nitty gritty of things, as well as have those all-important side conversations. As Push is about to embark on an even bigger growth spurt through entering the U.S. and Canada, sitting down with new and existing partners to find out their overall plans and where we fit into them is key. Having those in-person allows for a deeper and more in-depth conversation to occur.


How influential has Jammin' Jars been to Push Gaming’s success?


Jammin' Jars is a hugely successful game for us, but we are lucky to have a few games you can fit into the category of standing the test of time. Jammin' Jars is one of our top performing games, and games like Wild Swarm and Razor Shark are still performing fantastically well, and those games are around three years old. Tey put us on the map, as did Fat Rabbit, Tiki Tumble and Fat Santa (which is popular even when it's not Christmas), and all were launched in very quick succession. However, when people think of Push, they often think of Jammin' Jars.


Some studios have made a name for themselves by looking at other titles and, not necessarily reskinning them, but taking a concept or theme


“Jammin' Jars is a hugely successful game for us, but we are lucky to have a few games you can fit into the category of standing the test of time. Games like Wild Swarm and Razor Shark are still performing fantastically well, and those games are around three years old. They put us on the map, as did Fat Rabbit, Tiki Tumble and Fat Santa (which is popular even when it's not Christmas), and all were launched in very quick succession. However, when people think of Push, they often think of Jammin' Jars.”


P94 WIRE / PULSE / INSIGHT / REPORTS


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102  |  Page 103  |  Page 104  |  Page 105  |  Page 106  |  Page 107  |  Page 108  |  Page 109  |  Page 110  |  Page 111  |  Page 112  |  Page 113  |  Page 114  |  Page 115  |  Page 116  |  Page 117  |  Page 118  |  Page 119  |  Page 120  |  Page 121  |  Page 122  |  Page 123  |  Page 124  |  Page 125  |  Page 126  |  Page 127  |  Page 128  |  Page 129  |  Page 130  |  Page 131  |  Page 132  |  Page 133  |  Page 134  |  Page 135  |  Page 136  |  Page 137  |  Page 138