search.noResults

search.searching

note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
“I would like to see more unique game content. For example, a mix with games that are specially made for a multi mix and where all the games have a combined feature. I would also like to see more multi-mixes where you can go from one game to another without going through the menu.”


THE FUTURE OF MULTI-GAMES As the ICE show 2017 closed its door in February,


we wanted to conclude by casting a look at what the future holds for multi-games machines and ask the operator panel what’s on their shopping list for the coming year - and is there’s something they’d like to see that has yet to be offered in this segment?


“First of all, what still matters the most is that the individual game is good and that it achieves great performance,” replies Mr. Skrinjar. “Secondly, we can put together even better multi-games mixes with these ‘good games.’ And finally, we can detect other factors for success by testing such multi-game mixes on the floor.”


“My shopping list consists of the following,” says Mr. Rivas. “It starts with the reputation of the vendor, the platform and technology; I consider the time spent switching between games; the options they offer for the set-up of the


machines; if you can pick your own games or if it’s a preset package of games; is the set-up game by game or for all the machine; if you can force bet or not; and does it offer progressives (SAP or LAP) for the game or the machine? Among others, those are the qualities that I’m looking for.”


Finally, Mr. Sober summarises both his shopping and wish list: “I look for great games, of course. I would like to see more unique game content. For example, a mix with games that are specially made for a multi mix and where all the games have a combined feature. I would also like to see more multi-mixes where you can go from one game to another without going through the menu. For example, with a drop down menu. Tat’s what I would want to see in the future.”


And how does a developer see the future progressing for multi-games gaming? We leave the final word to Konami Gaming’s Steve Walther. “Te greatest advancement in recent


years with multi-game technology has surrounded improved memory and processing power. Multi-game products that once struggled holding five titles are now amassing volumes of games. A sheer volume of games is beneficial to a point, but what Konami has to offer beyond that in compatibility is what can really make a difference for international operators. Because we develop our games with a focus on providing operators the utmost software compatibility, our multi-game technology is compatible beyond what you would expect.”


“During ICE, for the first time we showcased SeleXion on our tall-top Podium Monument cabinet with a collection of standalone progressives. We also showed SeleXion on our Rapid Revolver video-mechanical hybrid machine,” comments Mr. Walther. “Konami is essentially making multi-game a standard function for base game technology and it’s indicative of where we’re headed in terms of core technology for international regions.”


NEWSWIRE / INTERACTIVE / 247.COM P61


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92