This page contains a Flash digital edition of a book.
116 visit www.leedsmet.ac.uk for detailed course information
PG Cert/PG Dip/MSc Games Design
Computing &
Full-time or part-time
Information Technologies
The games industry is one of today’s most
dynamic and fast-moving creative sectors. To be
MSc Green Computing
successful, the games designer must be skilled
Full-time or part-time
in the creative use of emerging technology. In
The general awareness of ‘green’ issues
addition to a thorough knowledge of the theory
across all sectors has drawn attention to the
and background of game play you will develop 2D
environmental effects of information and
and 3D animation skills and be able to develop
communications technology (ICT). This is not
your ideas within interactive environments.
surprising, given the almost universal adoption
Through our close industrial links you will be
of, and reliance on, ICT during the last few
presented with real world projects and scenarios
decades. ICT is estimated to consume around
to mirror industry practice. You will also work
10% of the UK’s electricity, and increasing
alongside colleagues from across the scheme in
concern regarding greenhouse gas emissions
collaborative interdisciplinary groups.
and the inexorable rise in the price of energy
The main focus will be the game-play module
make now a key time for companies to look
which aims to equip you with evaluation and
at how they can streamline their ICT systems,
developmental skills from which you can
increase sustainability and save energy costs.
analyse, deconstruct and create game-play at
As well as being a part of the problem of energy
an industry level. This will be supported by the
use, appropriate applications of ICT can also
practical skills of 3D computer technologies,
provide solutions, if properly understood and
which investigates recent and emerging 3D
utilised effectively.
computer modelling, animation, visualisation
This course addresses the key aspects of ICT
and rendering techniques. Models created
within a green strategy. You will assess the
here can then be prototyped using a range of
environmental impact of ICT and investigate
interactive environment tools. This module
green ICT technologies, whilst researching and
investigates the use of programmable/scriptable
designing practical alternative strategies to
VR applications for the control and generation of
implement sustainable computing within a legal
content within interactive 3D authoring systems
and ethical framework.
and develops programming skills to build stand-
alone VR applications.
On this flexible course modules are delivered
as workshops, with self study and distance
Further ‘contextual’ modules aim to give you a
learning support. Assessment varies depending
balanced and critical view of the state of creative
on module context, but typically consists of
technologies currently used in industry. You
case studies, investigative reports and plans
will explore current creative and technological
related to your own employer or based on case
limitations and become involved in forecasting
studies drawn from the literature. You will also
future changes and developments.
develop research and study skills. The course
Entry requirements
culminates in an independent research-based
In addition to the University entry requirements,
dissertation, allowing you to demonstrate that
you will require either a first degree in a
you can research, critically evaluate and present
media/arts-related subject with evidence of a
your findings.
substantial technological component, or in a
Entry requirements
technological subject with evidence of creative
In addition to the University entry requirements
ability, or a relevant professional qualification
you will require a degree in computing/IT or
with supporting evidence of appropriate work
similar.
through a professional portfolio.
Key facts
Key facts
Course code: GRNMC
Course code: PCDGD/PGDGD/MSCGD
Place of study: Headingley Campus
Place of study: Headingley Campus
Start date: September or January
Start date: September or January
Length of study: Full-time 1 year.
Length of study: Full-time 1 year.
Part-time 2 years.
Part-time 2 years.
Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102  |  Page 103  |  Page 104  |  Page 105  |  Page 106  |  Page 107  |  Page 108  |  Page 109  |  Page 110  |  Page 111  |  Page 112  |  Page 113  |  Page 114  |  Page 115  |  Page 116  |  Page 117  |  Page 118  |  Page 119  |  Page 120  |  Page 121  |  Page 122  |  Page 123  |  Page 124  |  Page 125  |  Page 126  |  Page 127  |  Page 128  |  Page 129  |  Page 130  |  Page 131  |  Page 132
Produced with Yudu - www.yudu.com