Pulse
FUTURE TECHNOLOGY COINPOINT GROUP
Our kids will spend their time in the Metaverse like we spend ours on the mobile phone. Entertainment, shopping, communication – everything will happen in the Metaverse and so will gambling. 95 per cent of the igaming industry is focusing on the now, but those who are willing to adopt the technology now and accept change are the companies we are working with.
number of igaming crypto exhibitors has slowly increased year on year – at the most recent ICE there were seven or eight – but this is only five per cent of the industry.
CoinPoint will continue to educate, explain and demonstrate the benefits of the technology. We position ourselves between the gaming and blockchain industries to show the value each side brings to the table, explaining to them how they can make business and ultimately closing deals.
METAVERSE & WEB 3.0
What immersive technologies do you expect to play a part in defining the Metaverse?
I compare the move into the Metaverse with the transition from desktop to mobile. People didn’t believe slots would be played on the subway or that punters would place a bet whilst watching a match in the stadium, then it happened.
Our kids will spend their time in the Metaverse like we spend ours on the mobile phone. Entertainment, shopping, communication – everything will happen in the Metaverse and so will gambling. 95 per cent of the igaming industry is focusing on the now, but those who are willing to adopt the technology now and accept change are the companies we are working with.
How can operators work with suppliers to integrate Metaverse experiences into their product mix, now and in the future?
When suppliers create a new product, they need to do so within one of the Metaverses or create their own Metaverse. Poker is one of the more advanced offerings currently available because there are already tables players can join using Oculus glasses. Te experience is like sitting down in a casino where you can see and communicate with other players.
With payments, providers need to understand that users will have crypto wallets, not PayPal. If providers put the effort into development today it will reap reward in the future, but for the time being many don’t see enough users currently in the Metaverse to justify the outlay.
We are not yet in Web3, but somewhere between two and three. To acquire users in Web3 games you currently need to do so in
P102 WIRE / PULSE / INSIGHT / REPORTS
Web2 environments, but this will soon change. If you want to establish an igaming entertainment company five to seven years from now, it will happen in the Metaverse. Payments will be made via micro crypto facilities, the games will be provably fair, and they will be Web3 based.
There’s lots of noise around the metaverse and Web 3.0, but where will the technology cut through to the customer experience first? Are we expecting revolutionary products or an evolution of the existing offer, with incremental improvements as the technology becomes more accessible? Does the customer’s mobile device hold the key to unlocking its potential?
If you use your mobile to join any of the Metaverses today the experience isn’t smooth and this is mostly due to hardware issues. In a few years, technology will be available to resolve these issues. Te event we ran in Barcelona with SBC merged the two audiences and is exactly what we believe is needed to move this forward.
We gathered local Spanish blockchain game developers who are doing producing amazing entertainment on the blockchain with Web3 who don’t understand how gaming works with clients we have worked with for many years that have a great understanding of the industry and its capabilities that don’t understand Web3 or how entertainment will work in that environment.
If you use your mobile to join any of the Metaverses today the experience isn’t smooth and this is mostly due to hardware issues. In a few years, technology will be available to resolve these issues. The event we ran in Barcelona with SBC merged the two audiences and is exactly what we believe is needed to move this forward.
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