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Interactive


GAMES DESIGN - GRAPHICS EVOPLAY ENTERTAINMENT


Evoplay Entertaiment: How to capture your audience’s attention


As part of our on-going series of behind-the- curtain interviews with games developers and designers we speak to Evoplay Entertainment


Roman Sadovskyi, Product Owner, Evoplay Entertainment


“Roman leads product strategy and vision at Evoplay Entertainment. A core part of the creative process, he has overseen the development of some of the studio’s most exciting titles.”


G3 speaks to Evoplay Entertainment’s Product Owner, Roman Sadovskyi, about the creation of the latest games from the company, his design influences and the exciting technologies affecting slots development in the future


Could you outline your background in game design?


I’ve been fond of creating my own magical worlds since early childhood. From the moment I had my first PC in my teens, I was enchanted by the idea of storytelling, as well as immersing myself in the realms of possibility when it came to imagination and visual content immersion in the games. I soon became involved in game modification options to customise stories for myself, which led me to joining Evoplay Entertainment as a junior game designer soon after it was founded.


P92 NEWSWIRE / INTERACTIVE / MARKET DATA How did you become involved in games design?


Since day one at Evoplay Entertainment I’ve been passionate about exploring and learning game mechanics as well as their visual style – especially when it comes to understanding what works better and doesn’t.


With that experience under my belt, I began developing new game concepts, design and mechanics for our future games. I’m delighted to say I now have my own projects coming out under the Evoplay Entertainment brand – Reign of Dragons and Nuke World have been particular highlights – as well as proving a real hit with our audience!


Who do you admire in terms of great design and where do you seek your inspiration?


For me personally, inspiration is all about the knowledge you gain during the process, rather than simply an abstract term that arrives out of nowhere. As a daily rule, I always read whatever I can. Te world of iGaming isn’t insular, influences from the outside world shape player’s preferences for the perfect gaming experience.


Movies, literature and art are all part of that, and the influence of culture on our industry can


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