This page contains a Flash digital edition of a book.
In association with


develop 100 SUCKER PUNCH«


SUCKER PUNCH DOES on-screen acrobatics with the confidence of a pro. The US studio exhibited a strong understanding of the fluidity of platform mechanics with Sly Cooper, and with Infamous it turned an urban metropolis into a concrete jungle gym. So, naturally, expectations are


ABOUT


Founded: 1997 Location: Bellevue, Washington, USA www.suckerpunch.com @SuckerPunchProd


high for what the studio will do with Infamous: Second Son on PS4 (pictured). Players will once again be able to perform feats of parkour excellence. This time around, multiple power sets will be available to the player, from smoke screens to neon flashes. In short, Sucker Punch is just getting started.


SUPERCELL«


THIS FINNISH STUDIO is the force behind one of the most popular mobile gaming crazes of the moment. Supercell hit the headlines in


early 2013 for raking in $2.4m per day with its hit multiplayer game, Clash of Clans (pictured). Now worth a whopping


ABOUT


Founded: 2010 Location: Helsinki, Finland www.supercell.net @supercellgames


ONES TO WATCH 2014


$3 billion, Supercell has set the standard for the free-to-play model. It even caught the attention of Puzzle & Dragons creator GungHo, which acquired 51 per cent of Supercell for a reported $1.5bn. Boom Beach, the studio’s new


combat strategy game, is currently in limited beta, with a release to follow in 2014.


WWW.DEVELOP100.COM 55


«


«


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66