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Lewis Pek Editor


Comment


January 2021


Almost every article in this issue of G3 references directly or indirectly the topic of change. The pandemic has brought into stark relief the shift that is taking place across all sectors of the gaming business and reading through this issue it’s impossible not to see, feel and accept the situation as all the dots are connected.


Each news story and interactive interview we’ve conducted this month, our featured insight pieces and both market reports on Czechia and Mexico all point in the same direction - that the industry is changing and the speed is only accelerating. The degree of digital integration and the combination of offline and online customer play is everywhere, in every conversation and it’s shifting the dynamics of both play and the industry as a whole.


The composition of the gaming business is changing to embrace and integrate online and mobile channels, combining sports betting and casino games, skill-based and competitive gaming into an omni-product solution provided across all channels. Never has the remit of the industry been so wide and diverse and yet also so far apart in relation to those embracing the change and those denying it. Government perspectives need to change and flex with the changing environments just as operators are meeting new challenges to remain relevant to their players.


WE ARE GOING TO SEE THE CONSEQUENCE OF CHANGE THROUGHOUT 2021 AS COVID-19 ACTS A CATALYST TO RESHAPE THE MARKET


We are going to see the consequence of these changes throughout 2021 as Covid-19 acts a catalyst to speed crossover, force contemplated plans into reality and reshape the market as we know it. Exhibitions and conferences switched to digital- only events in 2020 out of necessity, but we’re going to see hybrid events throughout 2021 as visitors reconsider their needs following company shifts to remote working that have changed the way we collaborate with colleagues. We are going to emerge slowly from the pandemic in 2021 into a different gaming world.


I think one of the biggest changes will come in the way we define the business. When we launched G3 almost 20 years ago as a catchall for every kind of gaming, individual sectors balked at the prospect of being grouped together under a singular ‘gaming’ banner. Casino didn’t mix with arcades and bingo, sports betting was separate and unconnected to slots and card games and land-based and online were the twain that would never meet. Not only has the idea of sector delineation been blurred out of existence, but the concept of land-based as opposed to online is also approaching such an indistinct point that descriptors need to change. There are players, content providers and operators - and not much else.


EDITORIAL


G3 Magazine Editor Lewis Pek


lewis@gamingpublishing.co.uk +44 (0) 1942 879291


G3Newswire Editor Phil Martin


phil@gamingpublishing.co.uk +44 (0)7801 967714


Features Editor Karen Southall


karensouthall@gmail.com


International Reporter James Marrison Staff Reporter William Bolton


william@gamingpublishing.com Contributors


Brooks Pierce, Christopher Justice, Tomas Graf, Petr Mikoska, Pavel Michalcio, Vojtech Chloupek, Jorges Morales, Ivan Rozic


P4 NEWSWIRE / INTERACTIVE / MARKET DATA ADVERTISING


Commercial Director John Slattery john@gamingpublishing.co.uk +44 (0)7917 166471


Business Development Manager James Slattery james@gamingpublishing.co.uk +44 (0)7814227219


Advertising Executive Alison Dronfield alison@gamingpublishing.co.uk +44 (0)1204 410771


PRODUCTION


Senior Designer Gareth Irwin


Production Manager Paul Jolleys


Subscriptions Manager Jennifer Pek


Commercial Administrator Lisa Nichols


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