Park News
www.parkworld-online.com
Sea Viper strikes at Palace Playland P
alace Playland, Old Orchard Beach, Maine, has introduced Sea Viper, a new Anaconda
model 2.0 from Preston & Barbieri – the first model of its kind in the United States. Sea Viper reaches a top speed of 42 mph, heights of up to 70ft, over a 470m track, with riders arranged two across in two rows of six cars for a total of 24 guests. “Preston & Barbieri has been great
to work with,” reports Palace Playland’s vice president Paul Golder. “They have been very responsive dealing with any questions or issues that have arisen. We could have gone out and spent a lot of money, and still not come away with a better ride for our customers. What impressed us about the Preston Barbieri coaster was the amount of elements in the relatively small footprint.
“For our park, the ride height is very
impressive to our guests. That’s almost double the height of our old Galaxi, for comparison. The ride was designed by Andrea Mezzerenghi with P&B, who
has an excellent reputation and lengthy career designing coasters.” Sea Viper has replaced the park’s S.D.C. Galaxi roller coaster, which operated since 1994.
Alterface introduces new
Nomad mobile action device Alterface revealed Nomad to the market at this year’s AAE in Hong Kong – a totally wireless interactive pointing and shooting device, boosting interactivity and immersive experiences. NOMAD stands for “New Optimized Mobile Action Device”, a compact
device that enables interaction with media screens, scenery and animatronics. Alterface aligns all this with a technological infrastructure that empowers the interactive ride or attraction. The new wireless pointing and shooting devices can be miniaturized to the size of a magic wand, allowing for as little or as much personalisation required. Based on Alterface patented camera-based detection technology, NOMAD can be used by hundreds of visitors at the same time, enabling any type of action such as shooting, moving, circling, and pointing. Nomad simplifies the process of turning any attraction into an interactive venue, as it requires no specific infrastructure at the player side. Players can embark the ride with their own Nomad interactive device or can use one of them, tethered to the vehicle by just two power supply cables for loading the devices.
8
AUGUST 2018
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