TEACHING BEGINNERS
Progression of Learning - Land Drill
Skill-Based: Physical movements of focus skill. Instructor description:
Te most important physical movement that each student needs to master is being able to stop their boat on a close reach to leeward of the object or person so they don’t run them over. Practice getting into the close reach point of sail and simulate stopping a boat by having students sit in a boat on a dolly. Talk through the factors that affect “glide distance” or the distance your boat will glide over the water once you try to stop it. Factors include: waves, wind, boat type and how fast you can let your sails out.
10
Activity-Based: Practice the water activities on land. Instructor description:
Using sidewalk chalk, draw the Figure-8 Rescue Method on pavement, noting the steps in the process. Have the students walk through the Figure-8 and announce each step verbally as they do the physical movements in the step. “Alert, Sail, Turn, Approach, Safety Position, Rescue”.
minutes
Instructor demo. Instructor demo.
Each student individually tries while instructor gives specific and constructive feedback.
Class tries while instructor gives feedback.
Progression of Learning - Instructor Demonstration Instructor demo: Have an experienced Jr. Instructor complete the Figure-8 Rescue method close to the dock while verbalizing the steps.
5
SAFETY - Make sure you have another instructor or high-level student to co-teach with you if you are going to demo a skill away from your students safely. One person always needs to be with the class.
minutes
Progression of Learning - Student Practice Rig and Sail out. On-Water Practice:
Person in the Water Description:
Set up a box with four marks. Call the sail number of the boat that will need to “rescue” the safety cushion. Tey will enter the box and complete the Figure-8 Rescue Method and retrieve the cushion. Both crew and skipper will work together at first and then try it single handed to simulate a Man Overboard situation.
60 On-Water Game: Whistle Game Description:
Students will learn basic whistle commands. 1. Decide which maneuvers to include (e.g., tacking, jibing, stopping).
2. Assign each maneuver a number of whistles (e.g., one = tack, two = jibe, etc.).
3. Discuss the differences between maneuvers and which way students need to turn the boat for each one.
4. Arrange boats in a line (follow the leader), with a couple of boat lengths between boats.
Graphic:
5. Blow the whistle to signal a maneuver. 6. Gradually decrease the time between maneuvers to make it more difficult.
Graphic: Wind Wind
minutes
One Blast
Sail in and De-Rig.
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