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3D/4D


de Pinxi has been busy launching new products as well as updating existing favourites T DE PINXI


ech specialist de pinxi has recently worked on a number of 3D projects – including the installation of the larg-


est 3D interactive theatre in Europe, which has launched aboard a ship. The company spent a month completing


the in-Mersus 3D theatre – which features 140 seats in front of a 9m (29.5ft) screen – aboard the ship Mersus Emergo. Moored in a lagoon at Pairi Daiza, the Belgian nature attraction, it features interactive exhibitions related to biodiversity. The 3D theatre experience begins with a


pre-show area featuring interactive ancient marine maps, which invite waiting visitors to send a post card. Their choice of post card alerts the main show’s computer to their preferred destination. This choice is stored and used to organise the next ses- sion’s 3D show. “This is the fi rst 3D theatre that listens to the audience,” says de pinxi manager Philippe Chiwy.


Further interactivity can be found inside


the theatre where visitors can choose between three languages for their viewing – French, Dutch and English. At one point in the show, the audience is asked to vote on a collective decision. In addition to the Pairi Daiza project, de pinxi has also completed the show produc- tion and interactive systems for a series of three new 5D theatres in Italy – the new Italia a Memoria attractions in Rome, Milan and Sicily. Each of the three de pinxi argoGroup interactive theatres presents a 25-minute 5D experience about the des- tination – with a 3D fi lm, motion-activated seating and interactivity. The multilingual show includes high


defi nition, live 3D footage, aerial 3D, and computer-generated reconstructions of the past to allow visitors to travel back in time and meet the fi gures that made each city. Along the way, the audience is invited to solve the mystery of who the main char-


acter is, and to use the interactive console, which is comprised of a joystick, buttons, and display, to participate in an interactive multiple choice game. As well as completing these 3D theatre


installations, de pinxi has also launched Kegopolis Warriors 3, an updated ver- sion of the interactive 3D fi lm which ran for fi ve years at the Futuroscope attrac- tion in France. The experience, which was premiered at EAS and allows visitors to shoot at a variety of monsters, has been relaunched with completely new graphics, characters, and special and visual effects. The shooting can be carried out through de pinxi’s argoLzr laser pointer system


– the most accurate laser system on the market, according to Chiwy. This can be controlled by a joystick or built into de pinxi’s plasmatrons – a 70cm (27.5in)-long cannon-shaped player interface which dis- plays the score and provides a multilingual sound system, as well as physical feed- back, whenever a player fi res a shot. In a new development forged through an


DE PINXI’S NEW PARTNERSHIP WITH LAGOTRONICS PROJECTS MEANS ITS INTERACTIVE GAME CAN NOW BE INSTALLED AS PART OF A 3D DIGITAL INTERACTIVE


76 Read Attractions Management online attractionsmanagement.com/digital


agreement with Lagotronics Projects BV of the Netherlands at EAS, the game can also now be installed as part of a 3D digital interactive dark ride. de pinxi’s technol- ogy will combine with Lagotronics’ system, which triggers interactive events when tar- gets are hit, to create a dark ride featuring 3D and game environments that can be modifi ed to meet the needs of a client. ●


AM 4 2011 ©cybertrek 2011


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