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3D/4D


Alterface can fi t


its new interactive upgrade to


existing cinemas


uses the company’s patent-pending Salto software combined with wireless interac- tive modules, allows up to 40 guests to participate in an interactive shooting game. Olivier Vincent, the company’s content and communication manager, says the concept is similar to Alterface’s regular interactive cinemas, but this time in 3D. “Players have to hit targets to earn points. The best – and also worst – players are rewarded on-screen with their picture and score, and in the theatre with a light shin- ing on them if a Gobo light is available.” The interactive kit consists of a plastic gun and its wireless module – either a small portable model or a larger model set inside the seat if there’s enough space. The small device features a counter with


A


a live score. The larger module requires a counter display to be integrated in front of the player. When players fi re their guns at the screen, the Salto software receives the data through its sensors and com- municates with the screen to change the scenario and pull in their picture. Elements such as seat motion, special


effects, projection and audio are provided through the theatre’s existing systems.


74


ALTERFACE


lterface has introduced an interac- tive upgrade to be used in 3D and 4D theatres. The system, which


According to Vincent, the


plastic guns are designed to be vandal-proof: “They’re robust, yet lightweight. The idea is to put as little expen- sive technology in the visitors’ hands as possible,” he says.


“The guns shoot, then vibrate when a target is hit. We can add some LEDs for custom design. The cable connect- ing the wireless device is also very strong and resist- ent to high traction.” The system can support


up to 40 interactive sta- tions, as this is the limit of how many players can be provided with a good inter- active experience, Vincent says. “With more than 40 players in front of the same screen, it becomes diffi - cult to keep track of who’s shooting and hitting targets,” he says. “However, we can install our interactive devices into the fi rst two rows of a bigger cinema. So regardless of the size of the theatre, we can make up to 40 of the best placed seats interactive.” The interactive kit will be available for use with all of Alterface’s existing titles


Read Attractions Management online attractionsmanagement.com/digital


– Desperados, TrashBusters, SeaSafari, Dino Sanctuary and Vanguard – as well as upcoming titles Grip of the Undead and Too Mush. The system can com- municate with games that use the latest real time game engines, such as Unity3D, CryEngine and Unreal, as well as games that feature pre-rendered content.


AM 4 2011 ©cybertrek 2011


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