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Interactive ODOBO developer Rabcat gambling & game art


Rabcat is an internationally accredited and award-winning studio, providing art and creative services to clients such as Atari, Disney Interactive, Rockstar Games and Microsoft Studios. The studio has contributed to blockbuster games such as Forza Motorsport for Xbox 360, Kinect Star Wars, and Split/Second Velocity for Xbox 360 and PlayStation 3.


Thomas Schleischitz CEO & Founder, RABCAT gambling & game art


In the mid of 2010, I tried to design a new breed of video slot machines for the simple reason that, having worked on numerous videogame productions for Microsoft, Disney, Rockstar and many others since 1998, I spotted a lack of game mechanisms within video slots that keep the gaming audience engaged. In fact, I could find very few examples of video slots on the market that featured some sort of noteworthy game progression, comparable to a typical videogame. I got the impression that if a player spends 5 minutes on a standard video slot he has already seen the entire package, nothing more to achieve, nothing more to discover. This equals a lower return rate, less enjoyment and drives a need for content by volume and speed of delivery rather than quality.


working with Odobo


Rabcat has two complete games built for the Odobo platform and live with bet365. Legends of Olympus is live for both mobile and tablet with Castle Builder live on mobile with desktop coming soon. Both are available for free play on Odobo Play and additional titles are in development.


Rabcat was one of the first developers to join the Odobo program. Thomas, Founder and CEO at Rabcat said: “From the outset, Rabcat and Odobo have implemented a close collaboration that ensures the games we produce have the best chance of getting to the right audience. Odobo provides impressive support and the documentation within their bespoke GDK is excellent. From end-to-end, everything has been considered in order to make the lives of both opera- tor and developer as easy as possible”.


“With regard to the future, we are trying to see the big picture and make ourselves aware of the probability that a play- er of video slots for example may also be a passionate video gamer, a cineaste or a fan of F2P-games or apps. The mes- sage is that the iGaming industry must avoid losing touch as it is surrounded by many other entertainment industries, which are raising the bar higher. This means the audience gets more and more used to very high standards. From a technical point of view, we are driving a twin-track strategy. In addition to our flash-based portfolio, we are currently adapting our top performing games to HTML5. In doing this, we are in the position to support all sort of devices includ- ing mobile.


We will therefore continue to distribute our dedicated HTML5 content through the Odobo platform. Overall - having Rabcat’s existing game portfolio and aggressive game release schedule in mind – we are prepared for future challenges and are indeed looking forward to 2014 and beyond.”


origin Austria comments from Ashley Lang


“Rabcat was one of the first Odobo developers and we are very grateful for Thomas's early appreciation for what we were setting out to do and for his and his teams endorsement for our program through their participation. Rabcat is raising the bar in terms of high-quality games content production for the regulated real money gambling industry. Their latest game, Castle Builder, is simply incredible. It introduces game mechanics that lead to higher player engagement and entertainment value. They have embraced how platform support for "statefullness" can enable game concepts where a player's progress within a game is advanced with each play session - always continuing from where they left off and advancing further in the game storyline. This concept is relatively new to gambling games and opens up new opportunities for player experiences previously unheard of in land-based gaming. Castle Builder is a game that loyal players will enjoy hours of entertainment from and we are very excited to be a partner of Rabcat in bringing this game to players in HTML5 for play on all devices.”


Rabcat, formed in 2001 and based in Austria/Vienna and its ethos stands for the highest quality development and is one of Central Europe’s leading and most experienced production houses for digital entertainment content. Rabcat delivers high- end art and animation for the international videogame industry, visualisation services for industrial and automotive companies, as well as manufacturing premium applications for the global gambling industry.


Rabcat is a registered trade mark of Rabcat Computer Graphics GmbH.


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Hero game CASTLE BUILDER


On a Sunday in late summer 2010, I played with my 4 year old daughter, Leni, in a sandpit. Naturally, we built sandcastles. I created one which was slightly bigger than the castle built by my daughter. Leni looked at my castle, looked at me and showed me a big grin. Shortly after, there was 3rd sandcastle, bigger than both the previous ones. I thought “That´s it! Let´s build castles in a video slot!”. Certainly, it’s one thing having an idea. Applying it to reality is another entirely. That´s where the fabulous Rabcat production team – led by Florian Schmid [Head of Production] and Simon Kaiser [Art Director] then and now come into play. Both did an impressive job in transferring a crazy idea into a final, effective, polished and shippable product.


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