search.noResults

search.searching

saml.title
dataCollection.invalidEmail
note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
TECHNOLOGY INNOVATIONS


LIVE TV


One is audio. Digital audio has to date typically been on


FGPA or DSP chipsets, giving the big audio consoles the zero latency that the industry requires. As McCue points out, one frame of video latency is acceptable, 48/1000ths of audio delay is not, and the time it takes for signals to get to the cloud and back again means that in-ear mixes for presentation at an event, for instance, cannot be routed via the cloud. “Even 10 milliseconds is too much, and we’re sometimes


up to 1300 milliseconds end-to-end,” he says. “There’s a big opportunity for a hybrid audio solution that has hardware on the ground connected to software in the cloud and manages discrete timing planes, manages inter-instance transport, and manages phase-coherent audio transport. That doesn’t exist and it needs to exist.” Another bugbear is cost. “We did some models trying to


Fan engagement with 5G


The 5G VISTA project is a government-backed initiative involving the DTG designed to test and demonstrate the potential that 5G broadcast technology has to deliver digital experiences for fans at live events. Its goal is to show that its FeMBMS technology works in a proof of concept early next year, and thus gain manufacturer support from the likes of Quallcom to add the chipsets required to make it work into consumer smartphones. That perhaps sounds like a big ask, but there is a significant financial incentive to get this right. “We did a design using the system for Twickenham Stadium as a reference and worked out that we would need two antennas to cover the entire area with a cost in the region of £200k” explains Alex Buchan, Strategic Technologist, Spectrum and Security at the DTG. “That is massively cheap to provide a premium in-stadium video service essentially. We looked at what Verizon did in the US providing their 5G Multi-View service at selected NFL stadiums using mmWave technology. Network enhancements at the Tampa Bay Stadium cost over $80 million dollars incorporating 281x mmWave base stations, 70 miles of fibre, and an upgraded distributed antenna system (DAS). While not all required for 5G Multi-View, it gives an idea of the cost of providing sufficient


capacity in densely populated areas like stadiums and how 5G Broadcast can offer significant cost savings” FeMBMS is the Further evolved Multimedia Broadcast Multicast Service, a technology specced by the 3GPP as ideal for providing 5G broadcast services directly to mobile devices. “The sticking point has generally been the lack of devices that support it and the lack of a business case to drive that onto the handset,” says Buchan. The industry partners backing VISTA (Video in Stadia Technical Architecture) are looking to change that by showing the feasibility of delivering viewing experiences direct to fans who will be able to see multi-angle views of the action, views from areas that cannot be seen or behind the scenes, and additional information about the event. FeMBMS overcomes the problem of a lack of bandwidth at live events by delivering the content from a single source to many users in a genuine broadcast model, rather than one to one as per any streaming solution. This means that quality of service is maintained regardless of the number of users and at low cost if the chip manufacturers can be persuaded of demand. A demo in September using recorded footage from the British Touring Car Championship showed an invited audience that the technology works. Now the team is trying to line up a live demo for the spring period with a range of candidates from sport to live entertainment in the running.


build some comparisons with AWS and others and it’s very difficult to price,” says Greig. “It’s a work in progress and there’s a big learning curve due to its by-the-minute pricing structure. In some areas it’s really good and really competitive, but you can add one thing, the data usage changes, and it ruins the model.” AT NEP UK, Cowan agrees, which is why the company


is looking at private data centres with centralised production capability. “You can have an amazing set-up that is as efficient a possible and in terms of bang for your buck it’s brilliant, but if a production comes along and asks for one more multi-viewer suddenly you’ve over subscribed that set up and you have to ramp up a whole new other one which you’re using a tiny amount of resource of but you have to pay for the whole thing,” he says. “Private cloud gives us more control; we know what we want, we know how much resource we’ve got, we know how much we can flex that resource, and we know how to account for that when it comes to the commercial side of things.”


CONNECTIVITY: A WORK IN PROGRESS For all the zeitgeist-friendly buzz around 5G, it has yet to make serious inroads into any real world productions. Sky has completed some tests with using 5G for cellular contribution, both with its netball coverage and in Sky Germany, while it is now over three years since BT Sport showcased the first live trial of remote production broadcast live over EE’s 5G network. Further progress seem stymied by the lack of guaranteed spectrum for broadcast. David Shield, SVP Global Director of Engineering at IMG,


agrees. “Where we are with 5G is that a) you’ve got to have the coverage and b) we’ve seen neither sight or sound of the network slicing capability we are going to need to reserve bandwidth and we will need that if there is any type of crowd around. So, at the moment it sits slightly on the back burner,” he says. BT’s Jamie Hindhaugh agrees, saying that network slicing to


create virtual pipes is key because if you haven’t got security of contribution then it won’t be used. He cites tethering and the prospect of increasing fan engagement in the stadium as the main use cases. “That’s probably the thing that really excites me the most about 5G; the fact that you can talk to your audience in the stadium and bring them into your editorial


Winter 2021 televisual.com 35


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102  |  Page 103  |  Page 104  |  Page 105  |  Page 106  |  Page 107  |  Page 108  |  Page 109  |  Page 110  |  Page 111  |  Page 112  |  Page 113  |  Page 114  |  Page 115  |  Page 116  |  Page 117  |  Page 118  |  Page 119  |  Page 120  |  Page 121  |  Page 122  |  Page 123  |  Page 124  |  Page 125  |  Page 126  |  Page 127  |  Page 128  |  Page 129  |  Page 130  |  Page 131  |  Page 132  |  Page 133  |  Page 134  |  Page 135  |  Page 136  |  Page 137  |  Page 138  |  Page 139  |  Page 140