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TECHNOLOGY TRENDS FACILITIES 50


SURVEY


food chain. Absolute says that in the future “virtual production will become more commercial” with Cinesite saying that “virtual production and physical production will merge in a way that you cannot tell them apart.” Gramercy Park Studios says that it will be “interesting to see the take up of this solution. The advertising production process will have to change a lot (and by and large the advertising industry does not like change) in order to make the most of what could be a really fascinating tool for certain clients. But it could also easily go the way of VR - hype followed by minimal mainstream take up.” The Mill says that “virtual


production has undoubtedly been a key tech trend in 2020. We can leverage real-time to make workflows more efficient and help us problem-solve: From real-time previz, to scouting in VR to using AR to visualise CG assets on set. We can use LED backdrops in production to better embed characters in virtual environments or by combining real-time with human performance, we can see animated characters live on set, or even interacting with a live audience. We are at a watershed moment where the technology has opened the door to possibility.” In amongst this, says MPC, there


will be a “continued focus on bringing real-time game engine technology into commercials, TV and film.” The Mill too says that “real-time game engines are now being repurposed to provide a variety of technical solutions and have been a key driver in the development of virtual production, enabling real- time collaboration like never before.” And all this is bringing forward


big changes in the workflow of productions. “The filmmaking process is becoming more and more intertwined with the gaming industry,” says Cinesite. “Game engines are bringing real-time production techniques to filmmaking, with significant consequences for the workflow of directors, writers and us as VFX artists.”


SOUND & VISION What isn’t new in post technology is the continued drive towards high end post production in both sound and vision. The growing importance


TREND IN 2020 THE MILL


in the commissioning world of the SVODs with their demand for 4K, HDR and Dolby Atmos almost as standard deliverables, means these technologies will continue to grow in importance. Audio specialist Boom say it’s spent the last year “installing HE Dolby Atmos on two of our mixing stages” because “Atmos HE will become the norm.” Pinewood too says that “Home Atmos continues to be a driver of new business, with several VOD platforms now expecting this as a delivery format.” Creativity Media similarly predicts


that both “4k HDR and Atmos Home Entertainment will become standard across film and TV finishing and delivery.” TVC Soho too says that “4k/ UHD and HDR (especially UHD) are fast becoming a broadcast standard.” Envy too says that “in the last year


4K HDR has bedded into workflows and have become commonplace. This coming year we expect to see an increase in Dolby Atmos work across a range of broadcasters.” Similarly Gorilla says that it’s “becoming unusual for this not be default.” Because, says GPS, as cinema


suffers and “on-demand services snap up more of the market, a bigger increase in HDR and Dolby Atmos is likely given the deliverables required for those services.” Splice points out that Dolby Atmos and Dolby Vision will continue to grow “with more adopters and more consumer products being able to deliver - for instance the iPhone 12 is compatible with Dolby Vision and Dolby Atmos.” And the growth will not be


limited to drama says Fifty Fifty: “We are seeing an increase in finishing


Winter 2020 F24


PRODUCTION HAS BEEN A KEY TECH


VIRTUAL


TOP KIT INVESTMENTS 2019/2020 CONTINUED


TIMELINE £800K Ealing: investing in new storage, edit machines,


addition of 8 edit suites, 3 production control rooms and sound rooms


MediaCityUK: Podcast Suite, Screening Room


TLN: new HP Z series edit workstations. Uplift of GPUs in existing workstations.


ENVY £750K


Network infrastructure upgrades due to the increase in remote working. New orchestration system to help manage ingest and archive.


PINEWOOD POST £650K We continued our mixing console upgrade


programme installing 4 Avid S6 Consoles. Added capacity to our Ardis DDP Shared Storage and


continued with upgrading amplification and speaker control systems.


CINELAB £600K New Scanity HR 4K Scanner, Super 8mm gate for


Scanitys, 4K Scanning for 16mm, More high grade storage, More Networking/Pipeline tools.


TVC SOHO £600K


Additional Sound Studios - More UHD Monitoring, additional capacity high speed edit & nearline storage


ITN POST £550K


Dolby Atmos HE (New Studio), Dolby Vision Certification, Extension to our exisitng facility x 8


Suites, CPU Replacement scheme, Teradici CAC + Licence Servers


televisual.com


Win-


tele-


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