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15:53 Page 18


Park News www.parkworld-online.com


Gillian Basso joins Alterface


officer to spur further innovation across interactive attractions in the themed entertainment market, securing the company’s “leadership position in advanced interactive and user-centric technology,” said a spokesperson. Gillian obtained a Ph.D. in Computer


A


Science at UTBM in France, and presents an impressive international track record across international universities and institutions. With a Master degree in Interactivity and a Doctorate in Artificial Intelligence, he has actively participated in several research programmes. The most recent one is ParkAR at the Louvain University, led by Alterface to research Augmented Reality on park visitor experiences. Gillian will lead the Alterface software division and work closely together with the IP and creative departments. Benoit Cornet, CEO and founder of Alterface said: “We are very pleased


IoT enabled theme parks boost growth


The global amusement park market is expected to post a compound annual growth rate (CAGR) of over 8% during the period 2018-2022, according to the latest market research report by Technavio. However, the growth momentum of the market is expected to decelerate due to a decline in the year-on-year growth. A key factor driving the growth of the global amusement park market size is the rise


in the number of baby-boomer visitors. The demand for amusement parks among baby boomers is high as these parks offer expensive and thrilling rides that capture the attention of baby boomers. There is a high demand for 4D rides, giant rides, and challenging roller coasters. Moreover, the growing innovations in theme-park rides are likely to increase the visitors in the amusement parks, which will drive the growth of the market during the forecast period. According to Technavio, the rise in popularity of IoT (Internet of Things) enabled


theme parks will have a positive impact on the market and contribute to its growth significantly over the forecast period. This global amusement park market 2018-2022 research report also analyses other important trends and market drivers that will affect market growth over 2018-2023. “Apart from the rise in popularity of IoT-enabled theme parks, other factors such as


the rising adoption of mobile-ticketing apps, and the introduction of virtual theme parks will drive the growth of the global amusement park market value during the forecast period,” said a senior analyst.


18 This market research report segments the global amusement park market by revenue


(tickets, hospitality, merchandising, and others) and geographical regions (APAC, EMEA, and the Americas). The Americas led the market in 2017, accounting for close to 52% share, followed


by EMEA, and APAC respectively. The market dominance of the Americas can be attributed the increase in the number of international and local visitors and rising spending ability of customers.


AUGUST 2019


Alterface has announced the appointment of Gillian Basso as new chief information


to welcome Gillian to our team. He brings a wealth of technology expertise and know-how in the fields of simulation and interactivity. His mission is to keep Alterface at the forefront of interactive technology so we can continue to offer the most innovative user-centric attractions. With our Erratic Ride we have just engineered a new platform for simulation and show control of more complex situations, which shows the extensive capabilities of our interactive tools. It’s now time to structure this in such a way that it can be further optimised.” Gillian will lead and streamline the


recast of the Alterface Salto show control software, supporting more immersive and customised experiences. Commenting on the appointment Gillian said: “I have been impressed with the existing technology at Alterface, which will be a solid basis to incorporate new findings on XR, AI, multi-agent and data processing. It’s a wonderful challenge to infuse my academic background into real applications.”


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