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G3 INSIGHT HIGH 5 GAMES


Jerry Wilson, VP Creative High 5 Games


Jerry, what sinister slots has High 5 created and could you tell us about their specific design and some of the key features?


Realm of Hades, featuring our Racking Up Riches feature, sees players journey into the underworld ruled by Hades. Players have to make it past the three headed guard dog Cerberus before they have a chance to rack up huge wins in the bonus round and stand before Hades himself. In this round, Hades can grant players “one more chance” triggering our re- spin feature for another shot at big wins.


Caught in the Widow’s Web features our Double Capture and Activated Scatter Pay features, in which players enter a world of mystery and murder as they try not to get caught in the web of our beautiful villainous widow. As you play, you discover the suspicious deaths of all of her previous suitors as you explore her dark mansion and try to make it out richer than when you arrived.


What is it about horror themed games that grab the attention of the player?


People have always been excited to be able to tap into their primal fears in a safe way. Te balance is to find a theme that feels intriguing and ominous but also make it some place the player wants to stay for a while.


Alien is one of my favourite horror films because it's not gore that scares you, it's not knowing what's lurking in the shadows or behind the next corner. Te mystery of what awaits you is the most interesting thing to me about horror, and something I am mindful of when creating our games.


How do you build dark themed features and use horror themes to build momentum during gameplay?


Te theme should always be in service of the gameplay, figuring out the best way to highlight the features through the narrative. In Realm of Hades, for example, the Racking Up Riches feature can stack symbols all the way to the top of the screen during the bonus round, so we wanted to tell a story that naturally would drive players towards the feature.


So in normal gameplay you're at the gates of Hades with Cerberus watching over you, each win triggering a head of Cerberus to come alive.


P68 WIRE / PULSE / INSIGHT / REPORTS “People have always been


excited to be able to tap into their primal fears in a safe way. The balance is to find a theme that feels intriguing and ominous but also make it some place the player wants


to stay for a while. Alien is one of my favourite horror films because it's not gore that scares you, it's not knowing what's lurking in the shadows or behind the next corner. The mystery of what awaits you is the most interesting thing to me about horror, and


something I am mindful of when creating our games.” Jerry Wilson


Once the player has three wins, they are brought before Hades, a giant figure filling up almost the whole screen, as tall as the symbols stack up in the Racking Up Riches feature.


We wanted the art to have the same epic scale we feel the feature itself has and this was the best way for us to visualise this. Even the “one more chance” feature is in the context of Hades himself giving the player another chance to have more wins rack up.


Can slots be used to tell horror stories?


Without a doubt. It's almost perfect as most slot games have a bonus round or special feature that is the climax of the gameplay, making it the perfect event for your big reveal of what's been looming and lurking in the shadows around the player during the main game.


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