As the esports industry
continues to grow and mature, tournament organisers at all levels will have more
banned for match-fixing are banned in that game only. At present there is no precedent that prevents these players from competing in other games. As such, some players moved to a similar game, Valorant, and continued to play at a professional or semi-professional level. Tese players are allowed to compete and have featured in matches that could be wagered on.
Te PandaScore team was well aware of this ahead of time, making sure to take extra consideration regarding if these matches should even be offered, and being extremely careful with any odds and markets offered considering their history.
All this ties directly into a way of mitigating esports match fixing. Utilising a third-party data provider that implements integrity and risk management practices is important. Tis comes in the form of ‘blacklisting’ players and teams with a history of match fixing and back end risk management levers, such as an adequate level of bet delay, wager limits, and more.
THE BEST MEANS OF PREVENTION
Esports match fixing is never fully going away, just as it remains an ongoing problem for traditional sports. But there are ways to mitigate it.
As the esports industry continues to grow and mature, tournament organisers at all levels will have more resources to implement more rigorous checks and balances to prevent match fixing. With greater maturity and resources also comes greater rewards for teams and players competing, larger prize pools removing some of the incentives to fix matches.
In order to achieve this, organisations like ESIC and tournament hosts need to continue creating controlled, professional environments and focus on player education to mitigate esports match fixing. Te latter comes as one of the most important points, as after all, it widely comes down to the players to decide if they wish to fix matches.
resources to implement more rigorous checks and balances to prevent match fixing. With
greater maturity and resources also comes greater rewards for teams and players competing, larger prize pools removing some of the incentives to fix matches.
By laying out a proper integrity programme, Te Esports Integrity Commission has already taken steps to limit match fixing, as well as deter it through proper repercussions. However, this is only one of the first steps in a relatively young industry, with further collaboration and work being required across the board to really limit the problem.
NEWSWIRE / INTERACTIVE / MARKET DATA P101
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