search.noResults

search.searching

dataCollection.invalidEmail
note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
MICROBANK – ICE PREVIEW


ICE only show to reach whole $150bn gaming market states first-time exhibitor Microblink


SUK-based provider of specialized AI-driven solutions is using ICE 2020 to make its gaming exhibition debut


I


CE London’s position as the industry’s complete platform of gaming with professionals across every sector has been bolstered by first-time exhibitor Microblink. The UK-based provider of specialized AI-driven solutions will be using ICE London 2020 to


make its gaming exhibition debut citing the ICE brand’s unrivaled reach to decision-makers at the highest levels of international gaming as one of the main reasons for exhibiting at ICE.


Commenting on Microblink’s decision to exhibit at ICE London in 2020, the company’s Managing Director Izet Zdralovic, said: “The gaming market is on the rise. With an estimated 2.5 billion gamers across the world, gaming is quickly becoming one of the primary forms of entertainment globally. Gamers will spend approximately $150 billion on games in 2019 alone. The high number of players and generated revenue pose a unique opportunity for businesses competing in this space. Microblink’s solutions fit in well in the industry, so we realised ICE London is the conference that covers all of this in one place. We believe that our products can bring real value to online gaming businesses expected to be present at ICE London.” Microblink is an AI-driven company that has been on the


market for over six years and following extensive R&D the company is keen to disrupt and help transform gaming going into the next decade as gaming prepares to leap into the future. “This is going to be our first time attending ICE London, and we’re excited about the show,” Zdralovic said. “Our goal has always been to provide specialized solutions for real-life challenges that our clients are facing. We aim to eliminate the need for manual data entry on mobile devices, thus improving user experience and engagement. We are looking forward to establishing new business opportunities and partnerships in which our products can add value and make a difference.” Microblink develops off the shelf products tailored to


solve specific real-life problems and optimized for easy integration into any app, a quality Zdralovic believes is


ideally suited to the online gaming market at this time. “We are an R&D company on a mission to simplify data entry in mobile and web apps using camera input. We merge proprietary mobile vision tech with data extraction technology and link modern mobile apps with the physical world.” “As part of our showcase we’ll be exhibiting our product BlinkID which simplifies parts of user registration and KYC process, by providing real-time data extraction and document capture from a wide range of identity documents globally,” Zdralovic continued. “Also heading to ICE London is BlinkCard, which enables customers to use the camera of their device to scan and capture card data in real-time, reducing the need to type in payment card data and in turn reducing high abandonment rates inherent in the payment process. We are committed to keeping our customers’ business secure and their user’s data safe. We will also demonstrate Microblink’s UX which enables the increase of the player onboarding rates and reduce drop off rate in the customer journey. With the products built around security and seamless UX, clients can focus on building a relationship with their players while we do the heavy lifting for them. Microblink products are easily integrated into any onboarding process and compatible with all major verification or biometric solutions.”


FEBRUARY 2020 121


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102  |  Page 103  |  Page 104  |  Page 105  |  Page 106  |  Page 107  |  Page 108  |  Page 109  |  Page 110  |  Page 111  |  Page 112  |  Page 113  |  Page 114  |  Page 115  |  Page 116  |  Page 117  |  Page 118  |  Page 119  |  Page 120  |  Page 121  |  Page 122  |  Page 123  |  Page 124  |  Page 125  |  Page 126