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 after seeing games like Astro Bot skipping the 


Henry Stockdale: an admission of defeat when Sony’s been   as things look grim. We still don’t have any   developers behind PSVR 2 games it published   losses.


Why, Sony? Why?


aren’t yet sold on the idea of VR, and who don’t yet own a headset, it will be the well   and, ultimately, the money, to go BIG on  standout option for gamers outside of the       relied almost solely on existing third party   Quest for months or years prior, and that      like a smart move, as the headset now has   a move that feels a little like Sony washing 


Hilmar Veigar Pétursson: Sony bringing    need to expand their addressable market.    move, but it also suggests that VR hasn’t  alone.


Paul Brady:  the Sony headset, but we are glad to see platforms opening up to other storefronts. It   developers. We do hope eventually Steam  


Bobby Thandi:     


Patrick O’Luanaigh: PS VR2 is an amazing   not something Sony needed to do, nor does    titles to Steam.


28 | MCV/DEVELOP June/July 2024


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