This page contains a Flash digital edition of a book.
NEWS


“Part of the blame lies with retail. They’re not introducing families to the gaming space.” Have we lost the kids games market? p18


Fujifilm rumbles into games space Japanese firm seeks business partners to integrate new tech into consoles and handheld devices by Dominic Sacco


PHOTO expert Fujifilm wants to shake up the video games market.


The Japanese giant has


told MCVit hopes the likes of Nintendo and Sony will use its new technology that can ‘transmit the ‘sense of touch’ in future versions of 3DS and Vita. The firm’s technology division, Fuji Xerox, has hired go-between firm NineSigma to help it find partners in the video


It can also be used as a more


compact type of vibrating technology for mobile phones, or


games industry.


The new tech uses a movement sensor that claims to ‘reproduce the sensations of touching by


physical movement’. In other words, it can add varying degrees of force feedback to handheld consoles depending on the player’s movement.


as a piece of integrated force feedback kit for smaller games controllers and joysticks. “We want to find potential partners to expand Fuji Xerox’s business together,” NineSigma’s vice president and director Tatsuya Hoshino told MCV. “Since this tech is small, it can be installed into portable devices.


Gamers give up on credit cards by Christopher Dring


FEWER gamers are using credit cards. NewZoo says that in 2010, 26 per cent of consumers reported making


payment for games using credit cards, but that fell to 20 per cent last year. It follows similar research from pre-payment specialist Ukash, which says nine out of ten of its customers prefer to use a cash alternative to credit and debit cards.


It’s far from game over for cash. There’s demand for alternative payment.


“ David Hunter, Ukash Pre-paid specialists, such


as InComm, Microsoft, PaySafeCard and Ukash, have seen sales rise year- on-year. The amount spent on pre-paid cards in general have risen from £90m in 2010 to £125m in 2011. “It’s far from game over for cash,” said Ukash CEO David Hunter. “We’re seeing


demand from publishers and gamers for alternative payment.”


“Fuji Xerox doesn’t have any partner in the games industry at the moment, so we are actively contacting game device makers.” The piece of rumble technology would mark Fuji’s entry into the games industry. Fujifilm was founded in 1934 as a photographic film producer. Today it works in the medical, life science and office equipment sectors, too. It employs over 35,000 staff worldwide and has a share capital of around ¥40bn (£330m). www.ninesigma.com


^


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60