the finished project if designers can flag up “potential sound treasures on a set that are unique and tricky to recreate in post.” He points out that on All Quiet, “they had built a huge authentic battlefield, so we tried to record a lot of things like mud movement, soldiers screaming, tanks driving or prop explosions. These things can work fantastically as a starting point for the design work.” Formosa’s Gates says the sound designer
Sound design will pick up the very essence of what a character experiences in a scene