The P wer of Play
four-letter word. Apparently, someone has decided that if employ- ees are being spontaneous, creative, even playful, the real business at hand must not be getting accomplished. We see things a little differently. There is a growing mountain of evidence characterizing people who have fun at work as: more productive more creative healthier
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more motivated more fl exible and resilient better able to meet job demands
A major benefi t of teambuilding play is learning to tap into
the brain’s right hemisphere, which is often underutilized in the workplace. This is the cerebral real estate that hosts imagination, creativity and intuition. Long thought to be useful only to artists, writers and musicians, we now understand that right-brain think- ing also plays a vital role in the business world.
“ You learn more about a person in an hour of play than in a lifetime of conversation.” - Plato
So why is “play” such a wonderful learning tool?
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reality in the time-crunched, chaotic world known as modern business - especially in the US - is that some- where along the way, “fun” seems to have become a
1. Involving
The best way to learn new skills is through action - actually do-
ing things. Research shows that subjects who just sit and listen to a teacher retain only 20% of what they hear. But participants in- volved in active learning (doing a real job, a simulation, a training game, etc.) retain 90% of the information.
2. Low Risk
Play offers participants a safe environment in which to explore,
risk, try new ideas and make mistakes. Edison discovered over 1,800 ways not to build a lightbulb. One of Madame Curie’s “failures” gave us radium. Columbus was looking for India when he found America. Mistakes are simply an integral part of innovation.
3. Team Dynamics
Team play allows a group’s dynamics to be examined and evalu-
ated under controlled conditions. Every group develops a distinct personality of its own. How does your team function, breathe, eat, produce, communicate and plan? How does it make decisions? What are its unique weaknesses and strengths? How does the group adapt to change? Play gives us these answers.
4. Self-Awareness
Just as a team can be evaluated in a controlled play environ-
ment, so can the team’s individual members. New experiences and new ideas set the stage for moments of self-examination and aware-
MIDWEST MEETINGS SPRING 2010
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