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BRINGING TOGETHER THE GAME DEV COMMUNITY TO MAKE BETTER GAMES


Guerrilla: To New Horizons Angie Smets, PlayStation Studios Jan-Bart van Beek & Michiel van der Leeuw, Guerrilla


Further Up and Further In: Making Richer Gameplay Narratives Jon Ingold, inkle


SESSIONS TO HELP YOU SKILL UP INCLUDE:


AI in Art and Marketing Pipelines - How We Integrated AI to Create Reliable Commercial Returns Kosala Ubayasekara, W.R.K.S Games


Mixing AAA Games – Process, Collaboration & Systems Jodie Kupsco, PlayStation Studios


A Developer’s Guide for Raising Money from Venture Capitalists David Amor, Playmint


Character Design: Creating with Care


Sally Sheppard, Wyrdren Games


Lego Starwars: 200+ Character States Built for 384 Playable Characters Ian Simpson, TT games


How to Avoid a Bad Steam Score 


Highs and Lows of Our Quest to  Simon Hade, Space Ape


Finding Your Community Jade Leamcharaskul, POCinPlay


Concept Art In Returnal: How Creative Principles Shaped Returnal’s Visual Development 


DON’T MISS OUR EARLY BIRD


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