search.noResults

search.searching

saml.title
dataCollection.invalidEmail
note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
very easy to say, we need to make ‘X’ amount of money for the house to be sustainable, when in fact your existing players are already loyal to you. Te problem is that you’re not giving them anything in return. Your only invite is to come and play. Instead, what the Metaverse is saying is ‘come and play – come and stay.’


How does the competition side of the Metaverse work? Is there first-mover advantage? If you spend the most do you get the biggest share of the play?


No, it’s not about being first. It is about volume. Te Metaverse needs more choice. Te entire Metaverse experience is about choosing your preferred realities, which is why there are so many worlds to choose from in the first place. If I visit Grand Teft Auto Casino, for example, that’s what I get (Grand Teft Auto Casino is one of the most popular Metaverse casinos and changes money the fastest). ICE Poker is a totally different experience – and people want that. However, they don’t want to be in the same place all the time.


Does Grand Teft Auto Casino have an advantage as it’s a known brand outside of the Metaverse? Albeit a videogame, but one that has significant brand recognition…


Yes, and it skews with many different age groups. You see the characters within the casino and they look like us, whereas if you’re in Decentraland, you see boxy square folks in which we don’t see ourselves.


How diverse is the Metaverse?


I attended an event with the team at Decentraland, whereby 80 per cent are women and around 30 per cent are disabled and people of colour. I think there is a concerted effort to changes things from the past.


So why are you presenting the Metaverse to the ECA Casino Industry Forum? What do you want them to take away from the experience – and do you want them in the Metaverse?


We want experience and that experience/perspective will make the metaverse work better. I’m pushing 50 now, but when I started working on Tomb Raider I was 19. When I think about being a girl in a sea of men back then - and still to this day - we still need those men. It doesn’t matter that the percentage hasn’t changed that much, I still need their experience – and the Metaverse definitely needs that experience. Te Metaverse is new and exciting, but it stills needs people that have the knowledge to make it better.


I’m really passionate about the Metaverse. I have also worked for casinos in the past creating gamified applications. However, I think there is a golden opportunity for the casino audience at the Forum to get under the skin of the Metaverse and change their reputation. We have to stop thinking about gambling as a ‘bad thing.’ One of the things we benchmark as standards when creating games is that if something works in sex, or gambling – then the technology works. When we create games, we look to technology from these


P50 WIRE / PULSE / INSIGHT / REPORTS


“I think the involvement of the casino industry in the


Metaverse will change the casino industry, and because of their involvement the


Metaverse will change too. And I think the regulation part that scares them right now, will also change as they dip a toe in the water. Just because they’re dealing with finances, gambling and player


protections, doesn’t mean that they have to completely alter the Metaverse. They need


instead to enter the Metaverse, meet the people with like- minded mindsets and see how their place within the


Metaverse is relative for the future.”


“It is very easy to say, we need to make ‘X’ amount of money for the house to be sustainable, when in fact your existing players are already loyal to you. The problem is that you’re not giving them anything in return. Your only invite is to come and play.


Instead, what the Metaverse is saying is ‘come and play – come and stay.”


sectors to set the benchmark of what we have to create towards. So I think it is only fair that we utilise and optimise the Metaverse for the gambling industry. You have to move with the times and we want to help the casino sector capitalise on that.


One of the speakers at the conference – Laurent Lassiaz – stated that the regulatory casino environment represents safety and security for a business. Does the absolute freedom of the metaverse offer the opposite?


I think the involvement of the casino industry in the Metaverse will change the casino industry, and because of their involvement the Metaverse will change too. And I think the regulation part that scares them right now, will also change as they dip a toe in the water. Just because they’re dealing with finances, gambling and player protections, doesn’t mean that they have to completely alter the Metaverse. Tey need instead to enter the Metaverse, meet the people with like-minded mindsets and see how their place within the Metaverse is relative for the future.


Casino operators view play within their locations as social and home-play on a PC as anti-social. Whereas your view is that Metaverse play is completely a social experience…


Parents fear their children playing constantly on their mobiles. Tey are afraid about what they can’t see. If they enter the space themselves, it will optimise the entire experience. If I can live on the upper floor of the casino, I can visit the casino whenever I wish. I can move from one space to the other. Our children are already experiencing full connectivity, they are plugged in and they are spending money. And they have become ‘addicted’ to experiences. Unregulated experiences.


When you talk about unregulated experiences, you’ve eliminating whole swathes of the Forum’s audience who can only work in regulated spaces. Would they have to leave their current positions to enter the Metaverse?


When I show ICE Poker to casino executives they’re astonished that it can exist. Tey don’t believe something like this, a poker experience within the Metaverse, is real. You can play poker for ‘mana’ and then they off-ramp your mana. Mana is essentially chips. You put the chips in and cash out – there is no difference between these two things and the regulatory bodies in Decentraland are powerless to regulate this type of transaction, because it is decentralised.


When you cash out your mana, that’s when you have to regulate. What’s happening inside the space, however, is unregulated. I think that’s the same in a land-based casinos. Te point at which you regulate is when the player enters and when they leave – cash in and cash out. You don’t regulate the chips they’re winning and losing at the table, which is the same within the Metaverse.


You’ve created an omni-wallet for the


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102  |  Page 103  |  Page 104  |  Page 105  |  Page 106  |  Page 107  |  Page 108