INSIGHT ARTIFICIAL INTELLIGENCE
Francesco, how is machine learning being utilised to recognise and address problematic gambling? And how does the analytics platform, BetBuddy, predict those players at risk of harm?
Correctly identifying those players who might be at risk of experiencing gambling related harm is one of the biggest challenges in the whole gambling industry. Even if a minority of players can be harmed by gambling, it is critical – and an ethical imperative – to spot them at the earliest possible stage, so to maximise the chances of mitigating that risk through an effective intervention.
Traditionally, gambling operators used simple scorecards based on basic thresholds, such as money deposited or staked, and time spent playing. Over time these have become more complex and added more and more measures. But this one-size-fits-all approach has a fundamental flaw: it tends to consider all players the same, while, as we know, the human behaviour is much more complex and diverse.
Machine learning offers an invaluable opportunity to try to ‘read’ people’s behaviours. For example, in 2019, an AI poker bot developed by Facebook and Carnegie Mellon, beat some of the world’s best professional players. Using AI, the software learnt to understand when the human players were bluffing and outsmarted them by bluffing itself.
BetBuddy, Playtech’s proprietary AI software, aims indeed at ‘reading’ the players’ behaviours to spot the ones at risk at an early stage. It relies on machine learning models, that process, for every player, up to 70 behavioural markers to pattern match them with those who are known to have experienced harm (e.g., regular players who eventually decide to self-exclude or declare they suffer harm from gambling). Te models are supplemented with ‘expert rules’ to further improve the data-driven approach, and, most importantly, are fully explainable.
Te explainability layer of the models, by listing the individual markers that drive the risk, allows the operator to carry out a personalised intervention, for instance through automated in-play messages based on each behavioural profile. In our trials, AI-driven interventions proved to be up to 21 times more effective than previous blanket email responsible gambling campaigns.
How can machine learning help achieve the sustainable development of the gambling industry long term?
Machine learning enables safer gambling P98 WIRE / PULSE / INSIGHT / REPORTS
Francesco Rodano Chief Policy Officer, Playtech
approach focused on the individual players, as opposed to the traditional one, generically aimed at the whole gamblers’ population. Te latter has characterised our industry for the last 25 years and is only partially effective in tackling the problem gambling issue.
“Machine learning offers an
invaluable opportunity to try to ‘read’ people’s behaviours. For example, in 2019, an AI poker bot developed by Facebook and Carnegie Mellon, beat some of the world’s best
professional players. Using AI, the software learnt to
understand when the human players were bluffing and outsmarted them by bluffing itself.”
Francesco Rodano
Tis lack of effectiveness, especially in mature gambling markets, has been scrutinised by media and policymakers, who are now taking action by introducing increasing restrictions, such as maximum stakes or spending limits.
Te impact of these simplistic, one-size-fits-all measures on public consensus is always positive, and superficially at least they give the impression of greater restrictions being imposed on the gambling industry. However, their effectiveness in reducing harm is often limited, leading governments to introduce further restrictions, triggering a spiralling process that affects the industry, but never solves the problem.
Tat is why this area is so relevant for us. If, as an industry, we just cope with the new restrictions being introduced, without trying to break this spiral, in the medium-long term the impact on revenue could be significant. Instead, we have been researching (and advocating) on a more personalised, and effective, way to protect vulnerable players.
What are some of the disadvantages of machine learning in the context of minimising gambling related harm?
“Despite decades of research, we still lack a unique and
universally accepted definition of problem gambling, making the model training more challenging. BetBuddy has tried to solve this by using players who have self-
excluded from gambling as a proxy for harm, which is the best training set currently
available, even though some people self-exclude for
reasons other than harm from gambling.”
Francesco Rodano
In gambling, training a machine learning model meant to spot people on the path to experiencing gambling-related harm requires a set of known problem gamblers.
Despite decades of research, we still lack a unique and universally accepted definition of problem gambling, making the model training more challenging. BetBuddy has tried to solve this by using players who have self-excluded from gambling as a proxy for harm, which is the best training set currently available, even though some people self-exclude for reasons other than harm from gambling.
Players diagnosed as suffering harm from gambling by clinicians would constitute a better training set, but the number of individuals assessed this way is relatively low, and in any case their details, for obvious privacy reasons, are not known by the operators.
Tere are other ways to improve the training, for instance by considering information sources in the wider big data environment, like behaviour
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