search.noResults

search.searching

dataCollection.invalidEmail
note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
Media Based Experiences


www.parkworld-online.com


stand out to him, Peter Cliff, creative director, Holovis says: “Star Wars: Galaxy’s Edge at Walt Disney World Resort and the Disneyland Resort offers two distinct but brilliant experiences. Millennium Falcon: Smugglers Run is a technically advanced ride where you get to pilot the space ship. The real-time content, cinematic form and innovative and creative delivery make it a superb, high- end experience.


“Next to it is the Star Wars: Rise of the Resistance dark ride. This is less obviously creatively advanced but uses trackless ride vehicles and provides unmatched levels of immersion. The use of scenic SFX catapult the audience into the experience and its environment.


Dome Ride Theatre, Attraktion!


Markus Beyr, managing director of Attraktion!


looking for alternatives, which resulted in Thor’s Hammer Ride in Tussenfryd,” he says adding: “we are also working also on a few more affordable versions with Aardman, one being “a fishtale” dark ride concept, together with versions of the Thors’ Hammer adventure and other rides that are under non-disclosure agreements.” 2020 has also been busy year for Attraktion! “This year we realised a big upgrade of a key attraction inside Universe in Denmark called Blue Cube 2.0. While this is not an ordinary theme park, it uses ingredients from parent company Danfoss with speed water, energy (lightnings), freezing... to create a unique immersive experience in the core of the park. Such interactive experiences strengthen the destination with its spirit, and do not require a huge budget. So, we see the adding of immersive rooms and immersive environments as a big value price versus result when it comes to thinking about creating new destination experience operators can afford, versus also upgrading existing destinations. We also have smaller attractions which allow a great attraction at small investment like the Explorer 5D where guests can explore inside a 270 degrees environment new spaces.”


Pushing the boundaries of design and creativity


Commenting on the media based experiences that


New dark ride experience unveiled by Katapult And Simworx


A new horror dark ride experience has been unveiled by themed attraction designer Katapult, in collaboration with simulator ride manufacturer, Simworx. TORCHLIGHT: Search of the Forest will transport guests to a mysterious woodland where they are put in charge of finding out what has happened to dozens of missing people. The question is, who, or what, is responsible? The dark ride’s narrative, concept and guest experience


by Katapult, has been developed to coincide with Simworx’s Automated Guided Vehicle technology (AGV). The trackless ride system which is omni-directional, includes a 3 degrees of freedom motion base and vehicle acceleration of up to 2.4 metres per second, offers a unique experience to the market. Simworx CEO, Terry Monkton says, “As a dark ride concept, TORCHLIGHT ticks all the boxes of creating an exciting,


immersive and globally unique experience. We have been really impressed with Katapult who have spent considerable time with our technical team to fully understand the unique performance capabilities of our AGV and they have subsequently developed a fabulous dark ride concept that fully utilises these.”


“Both these rides feature strong creative, innovation and technology, but they are used in different ways to achieve two fantastic but distinct experiences.”


It was the late 80’s, when Philipp van Stratum, CEO of P&P Projects first created movies and a motion platform for the Space Camp Belgium. Later, came the Spiderman dark ride at Universal Studios Orlando which is still one of the best that passed the test of time in his opinion. “After that there were a lot of spin offs that made the rides interactive,” he says. “We at P&P Projects, for example, created more than half a dozen Lego interactive rides and a media based dark ride for Tussenfryd in Norway a few years back. The last one being one where we used media to create a 3D storyline on the Northern mythology of Thor.


“Currently we are working on three IP and media-


based attractions for two different major theme parks in Europe and Asia. In these attractions we will see a different way of combining physical show sets and media- based sets.


Philipp continues: “We always try to incorporate new ways and techniques, and sometimes it is good to go back to what is traditional, he says, using the example of the media based Vikingaliv attraction in Stockholm. “This museum/visitor centre chose to tell a story with dioramas and miniatures, creating the projected images and movements just by using media - very traditional with a modern twist.


“On the opposite side we are finishing a huge dark ride with state-of-the-art video effects and show sets that blend


46


AUTUMN PART 2 2020


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75