search.noResults

search.searching

dataCollection.invalidEmail
note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
New Products www.parkworld-online.com


Infrared touch screen technology


The importance of keeping surfaces safe is more important than ever given the ongoing COVID-19 crisis. Goldfingers’ infrared touch screens allow industries to build safer products by removing the need for direct skin contact to use. The company believes making end- users feel safe using kiosks, slot machines and monitors more will be an important step for industries moving forward. Being able to use Goldfinger monitors with gloves, a stylus or pen creates a safer experience. They can also be wiped down with any recommended cleaning solution for safety without worrying about damaging them.


The O-Play


Amusement Logic’s new concept for a children’s structure with slides, the O-Play, is designed to turn what was once a mere access route into a true adventure. It combines the thrill of sliding down the slides with the challenge of fi nding out how to get to them. On the O-Play, children have to pass through curved geometric labyrinths and even crawl through tunnels to fi nally reach the exit platform and jump down the slide. The concept provides a new, different and more organic approach to the classic slide structure.


GameChanger-XS After the success of the regular size


Fit-in Fun Walls


Walltopia’s Fun Wall is a kids’ climbing wall that merges sport and fun to create varied, exciting and memorable experiences. Interactive games and challenges improve kids’ social, cognitive and physical skills. With a width of only 1.2 m (versus 1.5 m for the regular Fun Walls), the models’ small footprint allows operators to fi t more of them in limited space and therefore improve capacity. Fit-In Fun Walls are available in eight models with different themes and levels of diffi culty.


GameChanger dark ride, Lagotronics Projects is now introducing the GameChanger-XS, a compact version designed for FECs, museums and shopping malls. The interactive, rotating dark ride is aimed at attractions with a high capacity on a very small footprint. The media content can be adapted to the audience. Each of the four sections can facilitate 2 players, resulting in a capacity of 225 visitors per hour. Each media scene tells a part of the storyline and allows visitors to experience a challenging interactive game.


New cabinet models for Virtual


Rabbids: The Big Ride LAI Games has launched three cabinet models for its VR experience, Virtual Rabbids: The Big Ride, designed for locations with height restrictions or low ceilings. The game is now available in Standard, Compact or Mini. Though the three models may look a little different, each offers guests the same powerful VR experience. All models use the same body, HTC Vive headsets, cutting-edge D-box motion bases and premium Ubisoft content that made the original a global mega-hit. The Big Expansion Pack can be added to any of the models to add three more experiences to the lineup.


yy j y


This page is brought to you by Bryony Andrews, editor of GlobalAmusements andPlay.com, the industry's leading online publication for product news, innovator views, and in-depth features from the amusements, indoor play and adventure play sector. To submit your press release or product for consideration, please contact bandrews@datateam.co.uk.


APRIL/MAY 2020 45 pp


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60